From 6901cf9290d6a3329c31f0a1a817e116d57cf9a0 Mon Sep 17 00:00:00 2001
From: TJCgames <minebloxdash@gmail.com>
Date: Sat, 9 Mar 2024 17:14:48 +0000
Subject: [PATCH] PP gain has too high an exponent

---
 js/progress.js | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/js/progress.js b/js/progress.js
index 13f0f9c..61a8424 100644
--- a/js/progress.js
+++ b/js/progress.js
@@ -16,7 +16,7 @@ addLayer("p", {
     baseResource: "points", // Name of resource prestige is based on
     baseAmount() {return player.points}, // Get the current amount of baseResource
     type: "normal", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
-    exponent: 0.5, // Prestige currency exponent
+    exponent: 0.3, // Prestige currency exponent
     gainMult() { // Calculate the multiplier for main currency from bonuses
         return buyableEffect(this.layer, 11)
     },