From 6bea750d597c326633346fe8184009d090c1abb0 Mon Sep 17 00:00:00 2001 From: TJCgames <minebloxdash@gmail.com> Date: Thu, 7 Mar 2024 19:56:54 +0000 Subject: [PATCH] remove a stray comma --- js/progress.js | 2 +- js/ranks.js | 16 ++++++++-------- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/js/progress.js b/js/progress.js index 9217737..d6a0bb9 100644 --- a/js/progress.js +++ b/js/progress.js @@ -162,7 +162,7 @@ addLayer("p", { ["bar", "betaRank"], ["bar", "gammaRank"], ["bar", "deltaRank"], - ["bar", "epsilonRank"], + ["bar", "epsilonRank"] ] } } diff --git a/js/ranks.js b/js/ranks.js index 0566347..36dfd0a 100644 --- a/js/ranks.js +++ b/js/ranks.js @@ -10,40 +10,40 @@ function getAlphaRankEffect(points = player.p.points) { } function getBetaRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) - return getBetaLevel(points).div(20).floor() + return getBetaLevel(points).div(17.5).floor() } function getBetaRankCost(points = player.p.points) { - return getBetaRank(points).add(1).mul(20) + return getBetaRank(points).add(1).mul(17.5) } function getBetaRankEffect(points = player.p.points) { return getBetaRank(points).div(100) } function getGammaRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) - return getGammaLevel(points).div(20).floor() + return getGammaLevel(points).div(15).floor() } function getGammaRankCost(points = player.p.points) { - return getGammaRank(points).add(1).mul(20) + return getGammaRank(points).add(1).mul(15) } function getGammaRankEffect(points = player.p.points) { return getGammaRank(points).div(200).mul(3) } function getDeltaRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) - return getDeltaLevel(points).div(20).floor() + return getDeltaLevel(points).div(12.5).floor() } function getDeltaRankCost(points = player.p.points) { - return getDeltaRank(points).add(1).mul(20) + return getDeltaRank(points).add(1).mul(12.5) } function getDeltaRankEffect(points = player.p.points) { return getDeltaRank(points).div(50) } function getEpsilonRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) - return getEpsilonLevel(points).div(20).floor() + return getEpsilonLevel(points).div(10).floor() } function getEpsilonRankCost(points = player.p.points) { - return getEpsilonRank(points).add(1).mul(20) + return getEpsilonRank(points).add(1).mul(10) } function getEpsilonRankEffect(points = player.p.points) { return getEpsilonRank(points).div(100)