development

i think the file cost formulae are off
This commit is contained in:
Nif 2024-03-23 11:29:06 +00:00
parent 308aad9c86
commit 7e082cc0e6
6 changed files with 121 additions and 62 deletions
js/data

View file

@ -9,21 +9,45 @@ addLayer("f", {
}},
color: "#7f1bae",
requires() {
let req = new Decimal(5000)
if (hasUpgrade(this.layer, 32)) { req = req.mul(0.75) }
if (hasMilestone(this.layer, 7)) { req = req.mul(0.8) }
let req = new Decimal(250)
if (hasUpgrade(this.layer, 32)) { req = req.mul(0.5) }
if (hasMilestone(this.layer, 9)) { req = req.mul(0.5) }
return req
}, // Can be a function that takes requirement increases into account
resource: "files", // Name of prestige currency
baseResource: "super progress points", // Name of resource prestige is based on
baseAmount() {return player.sp.points}, // Get the current amount of baseResource
type: "static", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
exponent: 1.5, // Prestige currency exponent
type: "custom", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
exponent: 1.3, // Prestige currency exponent
base() {
let base = 1.5
let base = 1.3
if (hasUpgrade(this.layer, 41)) base **= 0.95
return base
},
getResetGain(canMax = tmp[this.layer].canBuyMax) {
let tlyr = tmp[this.layer]
let plyr = player[this.layer]
let amount = tlyr.baseAmount.div(tlyr.requires).log(tlyr.base).pow(Decimal.div(1, tlyr.exponent)).add(1)
.sub(plyr.points.mul(2).add(plyr.total).div(3)).floor().max(0)
if (isNaN(amount)) return new Decimal(0)
if (!canMax && amount.gte(1)) return new Decimal(1)
return amount
},
getNextAt(canMax = tmp[this.layer].canBuyMax) {
let tlyr = tmp[this.layer]
let plyr = player[this.layer]
if (!canMax) return plyr.points.mul(2).add(plyr.total).div(3).pow(tlyr.exponent).pow_base(tlyr.base).mul(tlyr.requires)
return tlyr.getResetGain.add(1).add(plyr.points).mul(2).add(plyr.total).div(3).pow(tlyr.exponent).pow_base(tlyr.base)
.mul(tlyr.requires)
},
canReset() {
return tmp[this.layer].getResetGain.gte(1)
},
prestigeButtonText() {
return "Reset for " + format(tmp[this.layer].getResetGain.max(1)) + " " + tmp[this.layer].resource + "<br><br>Req: "
+ format(tmp[this.layer].baseAmount) + "/" + format(tmp[this.layer].getNextAt) + " " + tmp[this.layer].baseResource
},
prestigeNotify() { return tmp[this.layer].canReset },
gainMult() { // Calculate the multiplier for main currency from bonuses
return new Decimal(1)
},
@ -31,7 +55,7 @@ addLayer("f", {
return new Decimal(1)
},
canBuyMax() {
return hasMilestone(this.layer, 6)
return hasMilestone(this.layer, 8)
},
row: 2, // Row the layer is in on the tree (0 is the first row)
displayRow: 0,
@ -42,7 +66,8 @@ addLayer("f", {
0: {
requirementDescription: "1 total File.",
effectDescription() {
return "Total levels boost point gen.<br>Effect: x" + format(getTotalLevel().add(1).log(5).add(1)) + "."
return "Total levels and super levels boost point gen.<br>Effect: x"
+ format(getTotalLevel().add(getTotalSuperLevel()).add(7).log(3)) + "."
},
done() { return player.f.total.gte(1) }
},
@ -53,12 +78,13 @@ addLayer("f", {
},
2: {
requirementDescription: "3 total Files.",
effectDescription: "Multiply PP requirement by 0.5x.",
done() { return player.f.total.gte(3) }
effectDescription: "SPP no longer resets PP.",
done() { return player.f.total.gte(3) },
toggles: [["sp", "resetsPP"]]
},
3: {
requirementDescription: "4 total Files.",
effectDescription: "Square point gen.",
effectDescription: "Halve PP req.",
done() { return player.f.total.gte(4) }
},
4: {
@ -67,31 +93,44 @@ addLayer("f", {
done() { return player.f.total.gte(5) }
},
5: {
requirementDescription: "7 total Files.",
requirementDescription: "6 total Files.",
effectDescription: "You can now get fractional levels.",
done() { return player.f.total.gte(6) }
},
6: {
requirementDescription: "8 total Files.",
effectDescription() {
return "Total Files boost point gen.<br>Effect: x" + format(player[this.layer].total.div(2).add(1)) + "."
},
done() { return player.f.total.gte(7) }
},
6: {
requirementDescription: "10 total Files.",
effectDescription: "You can buy max files.",
done() { return player.f.total.gte(10) }
done() { return player.f.total.gte(8) }
},
7: {
requirementDescription: "15 total Files.",
effectDescription: "Multiply file cost by x0.8.",
done() { return player.f.total.gte(15) }
requirementDescription: "10 total Files.",
effectDescription: "Autobuy all PP buyables.",
done() { return player.f.total.gte(10) }
},
8: {
requirementDescription: "20 total Files.",
effectDescription: "Autobuy all PP buyables.",
done() { return player.f.total.gte(20) }
requirementDescription: "15 total Files.",
effectDescription: "You can buy max files.",
done() { return player.f.total.gte(15) }
},
9: {
requirementDescription: "30 total Files.",
effectDescription: "You can now get fractional levels.",
done() { return player.f.total.gte(30) }
requirementDescription: "20 total Files.",
effectDescription: "Halve base file cost.",
done() { return player.f.total.gte(20) }
},
10: {
requirementDescription: "25 total Files.",
effectDescription() {
return "Total super levels boost second softcap.<br>Effect: ^"
+ format(getTotalSuperLevel().pow(1/10).add(1).log(10).add(1).log(10).add(1)) + "."
},
done() { return player.f.total.gte(25) }
},
11: {
requirementDescription: "35 total Files.",
effectDescription: "Autobuy both SPP buyables.",
done() { return player.f.total.gte(35) }
},
},
upgrades: {
@ -127,7 +166,7 @@ addLayer("f", {
branches: [21]
},
32: {
description: "Multiply base File cost by 0.75.",
description: "Halve base File cost.",
cost: 6,
canAfford() { return hasUpgrade(this.layer, 21) && hasUpgrade(this.layer, 22) },
branches: [21, 22]
@ -170,12 +209,8 @@ addLayer("f", {
display() { return "Reset directory" },
onClick() {
if (confirm("Are you sure you want to respec? This will cause a File reset.")) {
if (player[this.layer].upgrades == 0) {
player.ach.has55 = true
}
for (let i of player[this.layer].upgrades) {
player[this.layer].points = player[this.layer].points.add(tmp[this.layer].upgrades[i].cost)
}
if (player[this.layer].upgrades == 0) player.ach.has55 = true
player[this.layer].points = player[this.layer].total
player[this.layer].upgrades = []
doReset('f', true)
}
@ -187,7 +222,7 @@ addLayer("f", {
}
}
},
layerShown(){ return player.p.points.gte(4000) || player[this.layer].unlocked },
layerShown(){ return player.sp.points.gte(400) || player[this.layer].unlocked },
branches: ['p'],
tabFormat: {
filestones: {
@ -198,8 +233,8 @@ addLayer("f", {
"blank",
"blank",
["row", [
["milestones", [0, 2, 4, 6, 8]],
["milestones", [1, 3, 5, 7, 9]]
["milestones", [0, 2, 4, 6, 8, 10]],
["milestones", [1, 3, 5, 7, 9, 11]]
]]
]
},