generated from incremental-social/The-Modding-Tree
development
i think the file cost formulae are off
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parent
308aad9c86
commit
7e082cc0e6
6 changed files with 121 additions and 62 deletions
js/data
109
js/data/files.js
109
js/data/files.js
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@ -9,21 +9,45 @@ addLayer("f", {
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}},
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color: "#7f1bae",
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requires() {
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let req = new Decimal(5000)
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if (hasUpgrade(this.layer, 32)) { req = req.mul(0.75) }
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if (hasMilestone(this.layer, 7)) { req = req.mul(0.8) }
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let req = new Decimal(250)
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if (hasUpgrade(this.layer, 32)) { req = req.mul(0.5) }
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if (hasMilestone(this.layer, 9)) { req = req.mul(0.5) }
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return req
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}, // Can be a function that takes requirement increases into account
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resource: "files", // Name of prestige currency
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baseResource: "super progress points", // Name of resource prestige is based on
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baseAmount() {return player.sp.points}, // Get the current amount of baseResource
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type: "static", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
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exponent: 1.5, // Prestige currency exponent
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type: "custom", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
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exponent: 1.3, // Prestige currency exponent
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base() {
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let base = 1.5
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let base = 1.3
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if (hasUpgrade(this.layer, 41)) base **= 0.95
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return base
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},
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getResetGain(canMax = tmp[this.layer].canBuyMax) {
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let tlyr = tmp[this.layer]
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let plyr = player[this.layer]
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let amount = tlyr.baseAmount.div(tlyr.requires).log(tlyr.base).pow(Decimal.div(1, tlyr.exponent)).add(1)
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.sub(plyr.points.mul(2).add(plyr.total).div(3)).floor().max(0)
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if (isNaN(amount)) return new Decimal(0)
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if (!canMax && amount.gte(1)) return new Decimal(1)
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return amount
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},
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getNextAt(canMax = tmp[this.layer].canBuyMax) {
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let tlyr = tmp[this.layer]
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let plyr = player[this.layer]
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if (!canMax) return plyr.points.mul(2).add(plyr.total).div(3).pow(tlyr.exponent).pow_base(tlyr.base).mul(tlyr.requires)
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return tlyr.getResetGain.add(1).add(plyr.points).mul(2).add(plyr.total).div(3).pow(tlyr.exponent).pow_base(tlyr.base)
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.mul(tlyr.requires)
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},
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canReset() {
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return tmp[this.layer].getResetGain.gte(1)
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},
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prestigeButtonText() {
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return "Reset for " + format(tmp[this.layer].getResetGain.max(1)) + " " + tmp[this.layer].resource + "<br><br>Req: "
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+ format(tmp[this.layer].baseAmount) + "/" + format(tmp[this.layer].getNextAt) + " " + tmp[this.layer].baseResource
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},
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prestigeNotify() { return tmp[this.layer].canReset },
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gainMult() { // Calculate the multiplier for main currency from bonuses
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return new Decimal(1)
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},
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@ -31,7 +55,7 @@ addLayer("f", {
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return new Decimal(1)
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},
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canBuyMax() {
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return hasMilestone(this.layer, 6)
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return hasMilestone(this.layer, 8)
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},
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row: 2, // Row the layer is in on the tree (0 is the first row)
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displayRow: 0,
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@ -42,7 +66,8 @@ addLayer("f", {
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0: {
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requirementDescription: "1 total File.",
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effectDescription() {
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return "Total levels boost point gen.<br>Effect: x" + format(getTotalLevel().add(1).log(5).add(1)) + "."
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return "Total levels and super levels boost point gen.<br>Effect: x"
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+ format(getTotalLevel().add(getTotalSuperLevel()).add(7).log(3)) + "."
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},
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done() { return player.f.total.gte(1) }
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},
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@ -53,12 +78,13 @@ addLayer("f", {
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},
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2: {
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requirementDescription: "3 total Files.",
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effectDescription: "Multiply PP requirement by 0.5x.",
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done() { return player.f.total.gte(3) }
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effectDescription: "SPP no longer resets PP.",
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done() { return player.f.total.gte(3) },
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toggles: [["sp", "resetsPP"]]
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},
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3: {
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requirementDescription: "4 total Files.",
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effectDescription: "Square point gen.",
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effectDescription: "Halve PP req.",
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done() { return player.f.total.gte(4) }
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},
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4: {
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@ -67,31 +93,44 @@ addLayer("f", {
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done() { return player.f.total.gte(5) }
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},
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5: {
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requirementDescription: "7 total Files.",
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requirementDescription: "6 total Files.",
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effectDescription: "You can now get fractional levels.",
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done() { return player.f.total.gte(6) }
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},
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6: {
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requirementDescription: "8 total Files.",
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effectDescription() {
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return "Total Files boost point gen.<br>Effect: x" + format(player[this.layer].total.div(2).add(1)) + "."
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},
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done() { return player.f.total.gte(7) }
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},
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6: {
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requirementDescription: "10 total Files.",
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effectDescription: "You can buy max files.",
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done() { return player.f.total.gte(10) }
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done() { return player.f.total.gte(8) }
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},
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7: {
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requirementDescription: "15 total Files.",
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effectDescription: "Multiply file cost by x0.8.",
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done() { return player.f.total.gte(15) }
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requirementDescription: "10 total Files.",
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effectDescription: "Autobuy all PP buyables.",
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done() { return player.f.total.gte(10) }
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},
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8: {
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requirementDescription: "20 total Files.",
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effectDescription: "Autobuy all PP buyables.",
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done() { return player.f.total.gte(20) }
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requirementDescription: "15 total Files.",
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effectDescription: "You can buy max files.",
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done() { return player.f.total.gte(15) }
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},
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9: {
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requirementDescription: "30 total Files.",
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effectDescription: "You can now get fractional levels.",
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done() { return player.f.total.gte(30) }
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requirementDescription: "20 total Files.",
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effectDescription: "Halve base file cost.",
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done() { return player.f.total.gte(20) }
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},
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10: {
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requirementDescription: "25 total Files.",
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effectDescription() {
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return "Total super levels boost second softcap.<br>Effect: ^"
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+ format(getTotalSuperLevel().pow(1/10).add(1).log(10).add(1).log(10).add(1)) + "."
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},
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done() { return player.f.total.gte(25) }
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},
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11: {
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requirementDescription: "35 total Files.",
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effectDescription: "Autobuy both SPP buyables.",
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done() { return player.f.total.gte(35) }
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},
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},
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upgrades: {
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@ -127,7 +166,7 @@ addLayer("f", {
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branches: [21]
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},
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32: {
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description: "Multiply base File cost by 0.75.",
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description: "Halve base File cost.",
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cost: 6,
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canAfford() { return hasUpgrade(this.layer, 21) && hasUpgrade(this.layer, 22) },
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branches: [21, 22]
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@ -170,12 +209,8 @@ addLayer("f", {
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display() { return "Reset directory" },
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onClick() {
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if (confirm("Are you sure you want to respec? This will cause a File reset.")) {
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if (player[this.layer].upgrades == 0) {
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player.ach.has55 = true
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}
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for (let i of player[this.layer].upgrades) {
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player[this.layer].points = player[this.layer].points.add(tmp[this.layer].upgrades[i].cost)
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}
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if (player[this.layer].upgrades == 0) player.ach.has55 = true
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player[this.layer].points = player[this.layer].total
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player[this.layer].upgrades = []
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doReset('f', true)
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}
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@ -187,7 +222,7 @@ addLayer("f", {
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}
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}
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},
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layerShown(){ return player.p.points.gte(4000) || player[this.layer].unlocked },
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layerShown(){ return player.sp.points.gte(400) || player[this.layer].unlocked },
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branches: ['p'],
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tabFormat: {
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filestones: {
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@ -198,8 +233,8 @@ addLayer("f", {
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"blank",
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"blank",
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["row", [
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["milestones", [0, 2, 4, 6, 8]],
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["milestones", [1, 3, 5, 7, 9]]
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["milestones", [0, 2, 4, 6, 8, 10]],
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["milestones", [1, 3, 5, 7, 9, 11]]
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]]
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]
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},
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