Quickly buff epsilon levelling

This commit is contained in:
Nif 2024-03-07 18:38:17 +00:00
parent c751543ea1
commit 7f90ca449f
2 changed files with 3 additions and 3 deletions

View file

@ -28,8 +28,8 @@ function getNextDeltaCost(points = player.p.points) {
}
function getEpsilonLevel(points = player.p.points) {
if (Decimal.eq(points, 0)) return new Decimal(0)
return Decimal.add(points, 25).div(75).log(3).add(1).floor().max(0)
return Decimal.mul(points, 3).add(100).div(250).log(2.5).add(1).floor().max(0)
}
function getNextEpsilonCost(points = player.p.points) {
return getEpsilonLevel(points).pow_base(3).mul(75).sub(25)
return getEpsilonLevel(points).pow_base(2.5).mul(250).sub(100).div(3)
}

View file

@ -17,7 +17,7 @@ let VERSION = {
name: "You guys wanted it.",
}
let changelog = `<h1>Changelog:</h1><br>
let changelog = `<h1>Changelog:</h1><br><br>
<h3>v0/a1</h3><br>
- Added progress points.<br>
- Added bars Alpha to Epsilon.<br>`