generated from incremental-social/The-Modding-Tree
Change the gamma effect, buff ranks, and do some other stuff
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88c0fa775b
commit
9dea0c31e7
3 changed files with 73 additions and 44 deletions
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@ -26,7 +26,8 @@ function getGammaCost(points = player.p.points) {
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return getGammaLevel(points).pow_base(1.5).mul(45).sub(30)
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}
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function getGammaEffect(points = player.p.points) {
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return getGammaLevel(points).mul(getGammaRankEffect(points).add(0.1)).add(1)
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return Decimal.add(player.p.points, 100).log(100)
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.pow(getGammaLevel(points).mul(getGammaRankEffect(points).add(0.05)).add(1))
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}
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function getDeltaLevel(points = player.p.points) {
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if (Decimal.eq(points, 0)) return new Decimal(0)
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@ -14,8 +14,7 @@ addLayer("p", {
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type: "normal", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
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exponent: 0.5, // Prestige currency exponent
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gainMult() { // Calculate the multiplier for main currency from bonuses
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mult = new Decimal(1)
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return mult
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return buyableEffect(this.layer, 11)
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},
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gainExp() { // Calculate the exponent on main currency from bonuses
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return new Decimal(1)
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@ -43,9 +42,9 @@ addLayer("p", {
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progress() { return getAlphaLevel().div(getAlphaRankCost()) },
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display() {
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return "Alpha - Rank " + getAlphaRank() + " (" + getAlphaLevel() + "/" + getAlphaRankCost()
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+ ")<br>Effect: +" + getAlphaRankEffect() + " to Alpha base."
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+ ")<br>Effect: +" + getAlphaRankEffect() + " to Alpha effect."
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},
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fillStyle: {backgroundColor: "#0c6949"}
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fillStyle: {backgroundColor: "#0c6949"},
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},
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beta: {
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direction: RIGHT,
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@ -66,7 +65,7 @@ addLayer("p", {
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progress() { return getBetaLevel().div(getBetaRankCost()) },
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display() {
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return "Beta - Rank " + getBetaRank() + " (" + getBetaLevel() + "/" + getBetaRankCost()
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+ ")<br>Effect: +" + getBetaRankEffect() + " to Beta base."
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+ ")<br>Effect: +" + getBetaRankEffect() + " to Beta effect."
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},
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fillStyle: {backgroundColor: "#0c6949"},
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unlocked() { return getAlphaLevel().gte(1) }
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@ -90,7 +89,7 @@ addLayer("p", {
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progress() { return getGammaLevel().div(getGammaRankCost()) },
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display() {
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return "Gamma - Rank " + getGammaRank() + " (" + getGammaLevel() + "/" + getGammaRankCost()
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+ ")<br>Effect: +" + getGammaRankEffect() + " to Gamma base."
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+ ")<br>Effect: +" + getGammaRankEffect() + " to Gamma effect exponent."
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},
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fillStyle: {backgroundColor: "#0c6949"},
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unlocked() { return getBetaLevel().gte(1) }
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@ -114,7 +113,7 @@ addLayer("p", {
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progress() { return getDeltaLevel().div(getDeltaRankCost()) },
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display() {
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return "Delta - Rank " + getDeltaRank() + " (" + getDeltaLevel() + "/" + getDeltaRankCost()
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+ ")<br>Effect: +" + getDeltaRankEffect() + " to Delta base."
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+ ")<br>Effect: +" + getDeltaRankEffect() + " to Delta effect."
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},
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fillStyle: {backgroundColor: "#0c6949"},
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unlocked() { return getGammaLevel().gte(1) }
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@ -138,17 +137,36 @@ addLayer("p", {
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progress() { return getEpsilonLevel().div(getEpsilonRankCost()) },
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display() {
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return "Epsilon - Rank " + getEpsilonRank() + " (" + getEpsilonLevel() + "/" + getEpsilonRankCost()
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+ ")<br>Effect: +" + getEpsilonRankEffect() + " to Epsilon base."
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+ ")<br>Effect: +" + getEpsilonRankEffect() + " to Epsilon effect."
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},
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fillStyle: {backgroundColor: "#0c6949"},
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unlocked() { return getDeltaLevel().gte(1) }
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},
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},
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microtabs: {
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progress: {
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level: {
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buyables: {
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11: {
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title: "More progress",
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effect() { return Decimal.pow(1.25, getBuyableAmount(this.layer, this.id)) },
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cost() { return Decimal.mul(getBuyableAmount(this.layer, this.id), 5).add(50) },
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display() {
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return "Increase progress point gain.<br><br>Amount: " + getBuyableAmount(this.layer, this.id)
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+ ".<br>Effect: " + this.effect(getBuyableAmount(this.layer, this.id)) + "x.<br>Cost: "
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+ this.cost(getBuyableAmount(this.layer, this.id)) + " total levels."
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},
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canAfford() { return Decimal.gte(getTotalLevel(), this.cost()) },
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buy() { addBuyables(this.layer, this.id, 1) }
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}
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},
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tabFormat: {
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levels: {
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content: [
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"main-display",
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"prestige-button",
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"resource-display",
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["raw-html", () => "You have " + getTotalLevel() + " levels."],
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["raw-html", () => "You have " + getTotalRank() + " ranks."],
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"blank",
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"blank",
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["bar", "alpha"],
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["bar", "beta"],
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["bar", "gamma"],
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@ -156,9 +174,15 @@ addLayer("p", {
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["bar", "epsilon"]
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]
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},
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rank: {
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ranks: {
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content: [
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"main-display",
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"prestige-button",
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"resource-display",
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["raw-html", () => "You have " + getTotalLevel() + " levels."],
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["raw-html", () => "You have " + getTotalRank() + " ranks."],
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"blank",
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"blank",
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["bar", "alphaRank"],
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["bar", "betaRank"],
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["bar", "gammaRank"],
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@ -166,16 +190,20 @@ addLayer("p", {
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["bar", "epsilonRank"]
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],
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unlocked() { return getAlphaLevel().gte(18) }
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}
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}
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},
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tabFormat: [
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buyables: {
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content: [
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"main-display",
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"prestige-button",
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"resource-display",
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["raw-html", () => "You have " + getTotalLevel() + " levels."],
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["raw-html", () => "You have " + getTotalRank() + " ranks."],
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"blank",
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"blank",
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["microtabs", "progress"],
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"buyables"
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],
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unlocked() { return getTotalLevel().gte(45) }
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}
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},
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layerShown(){return true}
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})
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10
js/ranks.js
10
js/ranks.js
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@ -6,7 +6,7 @@ function getAlphaRankCost(points = player.p.points) {
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return getAlphaRank(points).add(1).mul(20)
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}
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function getAlphaRankEffect(points = player.p.points) {
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return getAlphaRank(points).div(50)
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return getAlphaRank(points).div(25)
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}
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function getBetaRank(points = player.p.points) {
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if (Decimal.eq(points, 0)) return new Decimal(0)
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@ -16,7 +16,7 @@ function getBetaRankCost(points = player.p.points) {
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return getBetaRank(points).add(1).mul(17.5)
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}
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function getBetaRankEffect(points = player.p.points) {
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return getBetaRank(points).div(40)
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return getBetaRank(points).div(100).mul(3)
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}
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function getGammaRank(points = player.p.points) {
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if (Decimal.eq(points, 0)) return new Decimal(0)
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@ -26,7 +26,7 @@ function getGammaRankCost(points = player.p.points) {
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return getGammaRank(points).add(1).mul(15)
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}
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function getGammaRankEffect(points = player.p.points) {
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return getGammaRank(points).div(100).mul(3)
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return getGammaRank(points).div(50)
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}
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function getDeltaRank(points = player.p.points) {
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if (Decimal.eq(points, 0)) return new Decimal(0)
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@ -36,7 +36,7 @@ function getDeltaRankCost(points = player.p.points) {
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return getDeltaRank(points).add(1).mul(12.5)
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}
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function getDeltaRankEffect(points = player.p.points) {
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return getDeltaRank(points).div(25)
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return getDeltaRank(points).div(20)
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}
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function getEpsilonRank(points = player.p.points) {
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if (Decimal.eq(points, 0)) return new Decimal(0)
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@ -46,7 +46,7 @@ function getEpsilonRankCost(points = player.p.points) {
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return getEpsilonRank(points).add(1).mul(10)
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}
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function getEpsilonRankEffect(points = player.p.points) {
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return getEpsilonRank(points).div(20)
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return getEpsilonRank(points).div(100).mul(12)
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}
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function getTotalRank() {
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