From c751543ea1b2e345f1f084752adee37c36b19b14 Mon Sep 17 00:00:00 2001 From: TJCgames Date: Thu, 7 Mar 2024 17:57:57 +0000 Subject: [PATCH] swap delta and epsilon effects --- js/mod.js | 4 ++-- js/progress.js | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/js/mod.js b/js/mod.js index 760ab61..c011005 100644 --- a/js/mod.js +++ b/js/mod.js @@ -44,8 +44,8 @@ function getPointGen() { let gain = getAlphaLevel().div(20) gain = gain.mul(getBetaLevel().div(20).add(1)) gain = gain.mul(getGammaLevel().div(15).add(1)) - gain = gain.pow(getDeltaLevel().div(50).add(1)) - gain = gain.pow(getEpsilonLevel().div(10).add(1)) + gain = gain.mul(getDeltaLevel().div(10).add(1)) + gain = gain.pow(getEpsilonLevel().div(40).add(1)) return gain } diff --git a/js/progress.js b/js/progress.js index 625cfd0..dc2741a 100644 --- a/js/progress.js +++ b/js/progress.js @@ -69,7 +69,7 @@ addLayer("p", { progress() { return player[this.layer].points.div(getNextDeltaCost()) }, display() { return "Delta - Level " + getDeltaLevel() + " (" + player[this.layer].points + "/" + getNextDeltaCost() - + ")
Effect: ^" + getDeltaLevel().div(50).add(1) + " to point gen." + + ")
Effect: x" + getDeltaLevel().div(10).add(1) + " to point gen." }, fillStyle: {backgroundColor: "#0c6949"} }, @@ -80,7 +80,7 @@ addLayer("p", { progress() { return player[this.layer].points.div(getNextEpsilonCost()) }, display() { return "Epsilon - Level " + getEpsilonLevel() + " (" + player[this.layer].points + "/" + getNextEpsilonCost() - + ")
Effect: x" + getEpsilonLevel().div(10).add(1) + " to point gen." + + ")
Effect: ^" + getEpsilonLevel().div(40).add(1) + " to point gen." }, fillStyle: {backgroundColor: "#0c6949"} },