diff --git a/js/files.js b/js/files.js index a63c88a..99c3196 100644 --- a/js/files.js +++ b/js/files.js @@ -8,12 +8,12 @@ addLayer("f", { total: new Decimal(0) }}, color: "#7f1bae", - requires: new Decimal(20000), // Can be a function that takes requirement increases into account + requires: new Decimal(5000), // Can be a function that takes requirement increases into account resource: "files", // Name of prestige currency baseResource: "progress points", // Name of resource prestige is based on baseAmount() {return player.p.points}, // Get the current amount of baseResource - type: "normal", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have - exponent: 0.2, // Prestige currency exponent + type: "static", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have + exponent: 0.7, // Prestige currency exponent gainMult() { // Calculate the multiplier for main currency from bonuses return new Decimal(1) }, @@ -56,6 +56,6 @@ addLayer("f", { done() { return player.f.total.gte(5) } }, }, - layerShown(){ return player.p.points.gte(15000) || player[this.layer].unlocked }, + layerShown(){ return player.p.points.gte(4000) || player[this.layer].unlocked }, branches: ['p'] }) diff --git a/js/progress.js b/js/progress.js index 61a8424..0821a00 100644 --- a/js/progress.js +++ b/js/progress.js @@ -187,7 +187,7 @@ addLayer("p", { 12: { title: "Rebased", effect() { return Decimal.pow(0.95, getBuyableAmount(this.layer, this.id)) }, - cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.4).mul(10).add(80) }, + cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.4).mul(7).add(80) }, display() { return "Decrease Gamma effect base.

Amount: " + getBuyableAmount(this.layer, this.id) + ".
Effect: ^" + this.effect(getBuyableAmount(this.layer, this.id)) + ".
Cost: " @@ -199,7 +199,7 @@ addLayer("p", { 13: { title: "Shorter bars", effect() { return Decimal.pow(0.98, getBuyableAmount(this.layer, this.id)) }, - cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.6).mul(15).add(130) }, + cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.6).mul(10).add(100) }, display() { return "Decrease all level costs.

Amount: " + getBuyableAmount(this.layer, this.id) + ".
Effect: ^" + this.effect(getBuyableAmount(this.layer, this.id)) + ".
Cost: "