diff --git a/js/files.js b/js/files.js
index a63c88a..99c3196 100644
--- a/js/files.js
+++ b/js/files.js
@@ -8,12 +8,12 @@ addLayer("f", {
total: new Decimal(0)
}},
color: "#7f1bae",
- requires: new Decimal(20000), // Can be a function that takes requirement increases into account
+ requires: new Decimal(5000), // Can be a function that takes requirement increases into account
resource: "files", // Name of prestige currency
baseResource: "progress points", // Name of resource prestige is based on
baseAmount() {return player.p.points}, // Get the current amount of baseResource
- type: "normal", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
- exponent: 0.2, // Prestige currency exponent
+ type: "static", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
+ exponent: 0.7, // Prestige currency exponent
gainMult() { // Calculate the multiplier for main currency from bonuses
return new Decimal(1)
},
@@ -56,6 +56,6 @@ addLayer("f", {
done() { return player.f.total.gte(5) }
},
},
- layerShown(){ return player.p.points.gte(15000) || player[this.layer].unlocked },
+ layerShown(){ return player.p.points.gte(4000) || player[this.layer].unlocked },
branches: ['p']
})
diff --git a/js/progress.js b/js/progress.js
index 61a8424..0821a00 100644
--- a/js/progress.js
+++ b/js/progress.js
@@ -187,7 +187,7 @@ addLayer("p", {
12: {
title: "Rebased",
effect() { return Decimal.pow(0.95, getBuyableAmount(this.layer, this.id)) },
- cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.4).mul(10).add(80) },
+ cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.4).mul(7).add(80) },
display() {
return "Decrease Gamma effect base.
Amount: " + getBuyableAmount(this.layer, this.id)
+ ".
Effect: ^" + this.effect(getBuyableAmount(this.layer, this.id)) + ".
Cost: "
@@ -199,7 +199,7 @@ addLayer("p", {
13: {
title: "Shorter bars",
effect() { return Decimal.pow(0.98, getBuyableAmount(this.layer, this.id)) },
- cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.6).mul(15).add(130) },
+ cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.6).mul(10).add(100) },
display() {
return "Decrease all level costs.
Amount: " + getBuyableAmount(this.layer, this.id)
+ ".
Effect: ^" + this.effect(getBuyableAmount(this.layer, this.id)) + ".
Cost: "