function getAlphaRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) return getAlphaLevel(points).div(20).floor() } function getAlphaRankCost(points = player.p.points) { return getAlphaRank(points).add(1).mul(20) } function getAlphaRankEffect(points = player.p.points) { return getAlphaRank(points).div(25).mul(hasUpgrade('f', 51) + 1) } function getBetaRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) return getBetaLevel(points).div(15).floor() } function getBetaRankCost(points = player.p.points) { return getBetaRank(points).add(1).mul(15) } function getBetaRankEffect(points = player.p.points) { return getBetaRank(points).div(100).mul(3).mul(hasUpgrade('f', 51) + 1) } function getGammaRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) return getGammaLevel(points).div(12).floor() } function getGammaRankCost(points = player.p.points) { return getGammaRank(points).add(1).mul(12) } function getGammaRankEffect(points = player.p.points) { return getGammaRank(points).div(15).mul(hasUpgrade('f', 51) + 1) } function getDeltaRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) return getDeltaLevel(points).div(10).floor() } function getDeltaRankCost(points = player.p.points) { return getDeltaRank(points).add(1).mul(10) } function getDeltaRankEffect(points = player.p.points) { return getDeltaRank(points).div(20).mul(hasUpgrade('f', 51) + 1) } function getEpsilonRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) return getEpsilonLevel(points).div(8).floor() } function getEpsilonRankCost(points = player.p.points) { return getEpsilonRank(points).add(1).mul(8) } function getEpsilonRankEffect(points = player.p.points) { return getEpsilonRank(points).div(10).mul(hasUpgrade('f', 51) + 1) } function getZetaRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) return getZetaLevel(points).div(7).floor() } function getZetaRankCost(points = player.p.points) { return getZetaRank(points).add(1).mul(7) } function getZetaRankEffect(points = player.p.points) { return getZetaRank(points).div(5).mul(hasUpgrade('f', 51) + 1) } function getTotalRank() { return getAlphaRank().add(getBetaRank()).add(getGammaRank()).add(getDeltaRank()).add(getEpsilonRank()).add(getZetaRank()) }