function getAlphaRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) return getAlphaLevel(points).div(20).floor() } function getAlphaRankCost(points = player.p.points) { return getAlphaRank(points).add(1).mul(20) } function getAlphaRankEffect(points = player.p.points) { return getAlphaRank(points).div(100) } function getBetaRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) return getBetaLevel(points).div(17.5).floor() } function getBetaRankCost(points = player.p.points) { return getBetaRank(points).add(1).mul(17.5) } function getBetaRankEffect(points = player.p.points) { return getBetaRank(points).div(100) } function getGammaRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) return getGammaLevel(points).div(15).floor() } function getGammaRankCost(points = player.p.points) { return getGammaRank(points).add(1).mul(15) } function getGammaRankEffect(points = player.p.points) { return getGammaRank(points).div(200).mul(3) } function getDeltaRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) return getDeltaLevel(points).div(12.5).floor() } function getDeltaRankCost(points = player.p.points) { return getDeltaRank(points).add(1).mul(12.5) } function getDeltaRankEffect(points = player.p.points) { return getDeltaRank(points).div(50) } function getEpsilonRank(points = player.p.points) { if (Decimal.eq(points, 0)) return new Decimal(0) return getEpsilonLevel(points).div(10).floor() } function getEpsilonRankCost(points = player.p.points) { return getEpsilonRank(points).add(1).mul(10) } function getEpsilonRankEffect(points = player.p.points) { return getEpsilonRank(points).div(100) } function getTotalRank() { return getAlphaRank().add(getBetaRank()).add(getGammaRank()).add(getDeltaRank()).add(getEpsilonRank()) }