generated from incremental-social/The-Modding-Tree
35 lines
No EOL
1.5 KiB
JavaScript
35 lines
No EOL
1.5 KiB
JavaScript
function getAlphaLevel(points = player.p.points) {
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if (Decimal.eq(points, 0)) return new Decimal(0)
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return Decimal.add(points, 10).div(11).log(1.1).add(1).floor().max(0)
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}
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function getNextAlphaCost(points = player.p.points) {
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return getAlphaLevel(points).pow_base(1.1).mul(11).sub(10)
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}
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function getBetaLevel(points = player.p.points) {
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if (Decimal.eq(points, 0)) return new Decimal(0)
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return Decimal.add(points, 20).div(25).log(1.25).add(1).floor().max(0)
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}
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function getNextBetaCost(points = player.p.points) {
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return getBetaLevel(points).pow_base(1.25).mul(25).sub(20)
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}
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function getGammaLevel(points = player.p.points) {
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if (Decimal.eq(points, 0)) return new Decimal(0)
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return Decimal.add(points, 30).div(45).log(1.5).add(1).floor().max(0)
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}
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function getNextGammaCost(points = player.p.points) {
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return getGammaLevel(points).pow_base(1.5).mul(45).sub(30)
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}
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function getDeltaLevel(points = player.p.points) {
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if (Decimal.eq(points, 0)) return new Decimal(0)
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return Decimal.add(points, 30).div(60).log(2).add(1).floor().max(0)
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}
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function getNextDeltaCost(points = player.p.points) {
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return getDeltaLevel(points).pow_base(2).mul(60).sub(30)
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}
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function getEpsilonLevel(points = player.p.points) {
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if (Decimal.eq(points, 0)) return new Decimal(0)
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return Decimal.add(points, 25).div(75).log(3).add(1).floor().max(0)
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}
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function getNextEpsilonCost(points = player.p.points) {
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return getEpsilonLevel(points).pow_base(3).mul(75).sub(25)
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} |