First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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import { Theme } from "@/typings/theme";
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const defaultTheme: Theme = {
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variables: {
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2021-09-04 21:51:41 +00:00
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"--foreground": "#dfdfdf",
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"--background": "#0f0f0f",
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2021-09-04 21:51:41 +00:00
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"--feature-foreground": "#eee",
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"--tooltip-background": "rgba(0, 0, 0, 0.75)",
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"--raised-background": "#0f0f0f",
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"--points": "#ffffff",
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"--locked": "#bf8f8f",
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2021-09-04 21:51:41 +00:00
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"--highlighted": "#333",
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"--bought": "#77bf5f",
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"--danger": "rgb(220, 53, 69)",
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2021-09-04 21:51:41 +00:00
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"--link": "#02f2f2",
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"--outline": "#dfdfdf",
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2021-09-05 03:02:13 +00:00
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"--accent1": "#627a82",
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"--accent2": "#658262",
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"--accent3": "#7c6282",
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2021-09-04 21:51:41 +00:00
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"--border-radius": "15px",
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"--modal-border": "solid 2px var(--color)",
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"--feature-margin": "0px"
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},
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stackedInfoboxes: false,
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floatingTabs: true
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};
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export enum Themes {
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Classic = "classic",
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Paper = "paper",
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2021-08-26 23:15:05 +00:00
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Nordic = "nordic",
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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Aqua = "aqua"
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}
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export default {
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classic: defaultTheme,
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paper: {
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...defaultTheme,
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variables: {
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...defaultTheme.variables,
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"--background": "#2a323d",
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2021-09-04 21:51:41 +00:00
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"--feature-foreground": "#000",
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"--raised-background": "#333c4a",
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"--locked": "#3a3e45",
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"--bought": "#5C8A58",
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2021-09-04 21:51:41 +00:00
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"--outline": "#333c4a",
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"--border-radius": "4px",
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"--modal-border": "",
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"--feature-margin": "5px"
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},
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stackedInfoboxes: true,
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floatingTabs: false
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} as Theme,
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2021-08-26 23:15:05 +00:00
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// Based on https://www.nordtheme.com
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nordic: {
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...defaultTheme,
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variables: {
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...defaultTheme.variables,
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2021-09-04 21:51:41 +00:00
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"--foreground": "#D8DEE9",
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2021-08-26 23:15:05 +00:00
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"--background": "#2E3440",
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2021-09-04 21:51:41 +00:00
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"--feature-foreground": "#000",
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"--raised-background": "#3B4252",
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"--points": "#E5E9F0",
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"--locked": "#4c566a",
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"--highlighted": "#434c5e",
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2021-08-26 23:15:05 +00:00
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"--bought": "#8FBCBB",
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2021-09-04 21:51:41 +00:00
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"--danger": "#D08770",
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2021-08-26 23:15:05 +00:00
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"--link": "#88C0D0",
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2021-09-04 21:51:41 +00:00
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"--outline": "#3B4252",
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2021-09-05 03:02:13 +00:00
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"--accent1": "#B48EAD",
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"--accent2": "#A3BE8C",
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"--accent3": "#EBCB8B",
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2021-08-26 23:15:05 +00:00
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"--border-radius": "4px",
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"--modal-border": "solid 2px #3B4252",
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"--feature-margin": "5px"
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},
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stackedInfoboxes: true,
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floatingTabs: false
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} as Theme,
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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aqua: {
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...defaultTheme,
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variables: {
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...defaultTheme.variables,
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2021-09-04 21:51:41 +00:00
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"--foreground": "#bfdfff",
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"--background": "#001f3f",
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2021-09-04 21:51:41 +00:00
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"--tooltip-background": "rgba(0, 15, 31, 0.75)",
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"--raised-background": "#001f3f",
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"--points": "#dfefff",
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"--locked": "#c4a7b3",
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2021-09-04 21:51:41 +00:00
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"--outline": "#bfdfff"
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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}
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} as Theme
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} as Record<Themes, Theme>;
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