diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 0000000..1125eaf --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,33 @@ +# Changelog +All notable changes to this project will be documented in this file. + +The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), +and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). + +## [Unreleased] + +## [0.1.1] - 2022-03-02 +### Added +- Configuration for Glitch projects +- Configuration for Replit projects +- Hide versionTitle if blank +### Changed +- **BREAKING** Renamed modInfo.json -> projInfo.json +- **BREAKING** Renamed mod.tsx -> projEntry.tsx +- Improved performance of branch drawing code +- Improved performance of formatting numbers +- Changed some projInfo default values to empty strings +- Renamed projInfo.allowSmall -> projInfo.defaultShowSmall +### Fixed +- Spacing on discord logo in NaN screen +- Some files accessing old location for persistence code +- Fixed lint-staged not being listed in devDependencies +- Branch locations were not accurate after scrolling +- Saves Manager displayed "default body" while closing +- Reset buttons activating when held down when canClick is false +- Lifting up on auto clickable elements not stopping the auto clicker +### Removed +- Removed Theme.stackedInfoboxes +- Removed Theme.showSingleTab + +## [0.1.0] - Initial Release diff --git a/package.json b/package.json index 647d5cd..a86092d 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "profectus", - "version": "0.1.0", + "version": "0.1.1", "private": true, "scripts": { "start": "vue-cli-service serve", @@ -41,7 +41,7 @@ "sass": "^1.48.0", "sass-loader": "^10.2.0", "tsconfig-paths-webpack-plugin": "^3.5.1", - "typescript": "^4.5.4" + "typescript": "~4.5.5" }, "browserslist": [ "> 1%", diff --git a/src/App.vue b/src/App.vue index d222465..c01674a 100644 --- a/src/App.vue +++ b/src/App.vue @@ -16,7 +16,7 @@ import GameOverScreen from "./components/GameOverScreen.vue"; import NaNScreen from "./components/NaNScreen.vue"; import Nav from "./components/Nav.vue"; import TPS from "./components/TPS.vue"; -import modInfo from "./data/modInfo.json"; +import projInfo from "./data/projInfo.json"; import themes from "./data/themes"; import settings from "./game/settings"; import "./main.css"; @@ -25,7 +25,7 @@ function updateMouse(/* event */) { // TODO use event to update mouse position for particles } -const useHeader = modInfo.useHeader; +const useHeader = projInfo.useHeader; const theme = computed(() => themes[settings.theme].variables); const showTPS = toRef(settings, "showTPS"); diff --git a/src/components/Game.vue b/src/components/Game.vue index fb649ac..dda801f 100644 --- a/src/components/Game.vue +++ b/src/components/Game.vue @@ -17,16 +17,16 @@