2021-05-19 22:21:51 +00:00
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{
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2021-07-24 22:08:52 +00:00
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"name": "the-modding-tree-x",
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"version": "0.1.0",
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"private": true,
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"scripts": {
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"serve": "vue-cli-service serve",
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"build": "vue-cli-service build",
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"lint": "vue-cli-service lint"
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},
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"dependencies": {
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"core-js": "^3.6.5",
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"lodash.clonedeep": "^4.5.0",
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"vue": "^3.2.2",
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"vue-class-component": "^8.0.0-rc.1",
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"vue-next-select": "^2.9.0",
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2021-08-19 05:25:49 +00:00
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"vue-panzoom": "^1.1.6",
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2021-07-24 22:08:52 +00:00
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"vue-sortable": "github:Netbel/vue-sortable#master-fix",
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"vue-textarea-autosize": "^1.1.1",
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"vue-transition-expand": "^0.1.0"
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},
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"devDependencies": {
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"@ivanv/vue-collapse-transition": "^1.0.2",
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"@types/lodash.clonedeep": "^4.5.6",
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"@typescript-eslint/eslint-plugin": "^4.18.0",
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"@typescript-eslint/parser": "^4.18.0",
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2021-07-24 22:08:52 +00:00
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"@vue/cli-plugin-babel": "~4.5.0",
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"@vue/cli-plugin-eslint": "~4.5.0",
|
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"@vue/cli-plugin-typescript": "~4.5.0",
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2021-07-24 22:08:52 +00:00
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"@vue/cli-service": "~4.5.0",
|
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"@vue/compiler-sfc": "^3.2.2",
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"@vue/eslint-config-prettier": "^6.0.0",
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"@vue/eslint-config-typescript": "^7.0.0",
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2021-07-24 22:08:52 +00:00
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"babel-eslint": "^10.1.0",
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"eslint": "^6.7.2",
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2021-08-21 02:13:31 +00:00
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"eslint-plugin-prettier": "^3.4.0",
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2021-07-24 22:08:52 +00:00
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"eslint-plugin-vue": "^7.0.0-alpha.0",
|
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"prettier": "^1.19.1",
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2021-07-31 23:35:58 +00:00
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"raw-loader": "^4.0.2",
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"sass": "^1.36.0",
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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"sass-loader": "^10.2.0",
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"tsconfig-paths-webpack-plugin": "^3.5.1",
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"typescript": "~4.1.5"
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2021-07-24 22:08:52 +00:00
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},
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"browserslist": [
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"> 1%",
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"last 2 versions",
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"not dead"
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
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],
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"gitHooks": {
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"pre-commit": "lint-staged"
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},
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"lint-staged": {
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"*.{js,vue}": [
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"vue-cli-service lint",
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"git add"
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]
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}
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2021-05-19 22:21:51 +00:00
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}
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