profectus-docs/docs/guide/getting-started/examples.md

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# Example Projects
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## Planar Pioneers <Badge type="tip" text="Profectus 0.6" />
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[View Source](https://github.com/thepaperpilot/planar-pioneers/) | [View Project](https://galaxy.click/play/64)
An incremental game with procedurally generated content.
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## this crazy idea <Badge type="tip" text="Profectus 0.6" />
[View Source](https://gitlab.com/yhvr/to-be-named) | [View Project](https://galaxy.click/play/94)
A "hopeless startup simulator", made for the [Profectus Creation Jam](https://itch.io/jam/profectus-creation-jam)
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## Kronos <Badge type="tip" text="Profectus 0.6" />
[View Source](https://github.com/thepaperpilot/kronos/)
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This is a project that's still under development but is a good resource for things like implementing custom features.
## TMT-Demo <Badge type="tip" text="Profectus 0.6" />
[View Source](https://github.com/profectus-engine/tmt-demo) | [View Project](https://profectus-engine.github.io/TMT-Demo/)
A project loosely based off the Demo project for TMT. Uses most of the different features of Profectus, but doesn't have any real gameplay.
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## Advent Incremental <Badge type="warning" text="Profectus 0.5" />
[View Source](https://github.com/thepaperpilot/advent-Incremental/) | [View Project](https://www.thepaperpilot.org/advent/)
An incremental game with 25 different layers of content. A good example of what a large project looks like. There's also a partial port to 0.6 available [here](https://github.com/thepaperpilot/advent-Incremental/tree/next).
## Primordia <Badge type="warning" text="Profectus 0.5" />
[View Source](https://github.com/Jacorb90/Primordial-Tree) | [View Project](https://jacorb90.me/Primordial-Tree/)
A "The Prestige Tree" style incremental game, developed by the original creator of TPT.