From 92b57bf6cad9945997e4fb5c35803ed286f321c2 Mon Sep 17 00:00:00 2001 From: thepaperpilot Date: Fri, 11 Mar 2022 19:23:04 -0600 Subject: [PATCH] Added enablePausing docs --- docs/guide/project-info.md | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/docs/guide/project-info.md b/docs/guide/project-info.md index 995b262b..1c39f513 100644 --- a/docs/guide/project-info.md +++ b/docs/guide/project-info.md @@ -129,3 +129,10 @@ The longest duration a single tick can be, in seconds. When calculating things l - Default: `1` The max amount of time that can be stored as offline time, in hours. + +### enablePausing + +- Type: `boolean` +- Default: `true` + +Whether or not to allow the player to pause the game. Turning this off disables the toggle from the options menu as well as the NaN screen. Developers can still manually pause by just running `player.devSpeed = 0` in console (or `= 1` to resume).