import{_ as e,c as a,o as t,N as r}from"./chunks/framework.0799945b.js";const b=JSON.parse('{"title":"Interface: Theme","description":"","frontmatter":{"editLink":false},"headers":[],"relativePath":"api/interfaces/data/themes.Theme.md","lastUpdated":null}'),n={name:"api/interfaces/data/themes.Theme.md"},o=r('

Interface: Theme

data/themes.Theme

An object representing a theme the player can use to change the look of the game.

Properties

floatingTabs

floatingTabs: boolean

Whether or not tabs should "float" in the center of their container.

Defined in

profectus/src/data/themes.ts:28


mergeAdjacent

mergeAdjacent: boolean

Whether or not adjacent features should merge together - removing the margin between them, and only applying the border radius to the first and last elements in the row or column.

Defined in

profectus/src/data/themes.ts:30


showPin

showPin: boolean

Whether or not to show a pin icon on pinned tooltips.

Defined in

profectus/src/data/themes.ts:32


variables

variables: ThemeVars

The values of the theme's CSS variables.

Defined in

profectus/src/data/themes.ts:26

',27),s=[o];function i(h,d,c,l,f,p){return t(),a("div",null,s)}const u=e(n,[["render",i]]);export{b as __pageData,u as default};