Interface: Settings
game/settings.Settings
The player's settings object.
Properties
active
• active: string
The ID of the active save.
Defined in
profectus/src/game/settings.ts:12
alignUnits
• alignUnits: boolean
Whether to align modifiers to the unit.
Defined in
profectus/src/game/settings.ts:22
hideChallenges
• hideChallenges: boolean
Defined in
profectus/src/features/challenges/challenge.tsx:345
msDisplay
• msDisplay: AchievementDisplay
Defined in
profectus/src/features/achievements/achievement.tsx:270
saves
• saves: string
[]
The IDs of all created saves.
Defined in
profectus/src/game/settings.ts:14
showTPS
• showTPS: boolean
Whether or not to show the current ticks per second in the lower left corner of the page.
Defined in
profectus/src/game/settings.ts:16
theme
• theme: Themes
The current theme to display the game in.
Defined in
profectus/src/game/settings.ts:18
unthrottled
• unthrottled: boolean
Whether or not to cap the project at 20 ticks per second.