import{_ as e,c as a,o as t,a as r}from"./app.ab34650d.js";const u=JSON.parse('{"title":"Interface: Theme","description":"","frontmatter":{"editLink":false},"headers":[{"level":2,"title":"Properties","slug":"properties"},{"level":3,"title":"floatingTabs","slug":"floatingtabs"},{"level":3,"title":"mergeAdjacent","slug":"mergeadjacent"},{"level":3,"title":"showPin","slug":"showpin"},{"level":3,"title":"variables","slug":"variables"}],"relativePath":"api/interfaces/data/themes.Theme.md","lastUpdated":null}'),n={name:"api/interfaces/data/themes.Theme.md"},s=r('
data/themes.Theme
An object representing a theme the player can use to change the look of the game.
\u2022 floatingTabs: boolean
Whether or not tabs should "float" in the center of their container.
profectus/src/data/themes.ts:28
\u2022 mergeAdjacent: boolean
Whether or not adjacent features should merge together - removing the margin between them, and only applying the border radius to the first and last elements in the row or column.
profectus/src/data/themes.ts:30
\u2022 showPin: boolean
Whether or not to show a pin icon on pinned tooltips.
profectus/src/data/themes.ts:32
\u2022 variables: ThemeVars
The values of the theme's CSS variables.