Interface: PlayerData
game/player.PlayerData
Properties
autosave
• autosave: boolean
Defined in
profectus/src/game/player.ts:15
devSpeed
• devSpeed: null
| number
Defined in
profectus/src/game/player.ts:11
id
• id: string
Defined in
profectus/src/game/player.ts:10
keepGoing
• keepGoing: boolean
Defined in
profectus/src/game/player.ts:19
layers
• layers: Record
<string
, LayerData
<unknown
>>
Defined in
profectus/src/game/player.ts:22
modID
• modID: string
Defined in
profectus/src/game/player.ts:20
modVersion
• modVersion: string
Defined in
profectus/src/game/player.ts:21
name
• name: string
Defined in
profectus/src/game/player.ts:12
offlineProd
• offlineProd: boolean
Defined in
profectus/src/game/player.ts:16
offlineTime
• offlineTime: null
| number
Defined in
profectus/src/game/player.ts:17
tabs
• tabs: string
[]
Defined in
profectus/src/game/player.ts:13
time
• time: number
Defined in
profectus/src/game/player.ts:14
timePlayed
• timePlayed: number