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Interface: Settings

game/settings.Settings

The player's settings object.

Properties

active

active: string

The ID of the active save.

Defined in

profectus/src/game/settings.ts:12


alignUnits

alignUnits: boolean

Whether to align modifiers to the unit.

Defined in

profectus/src/game/settings.ts:22


hideChallenges

hideChallenges: boolean

Defined in

profectus/src/features/challenges/challenge.tsx:345


msDisplay

msDisplay: AchievementDisplay

Defined in

profectus/src/features/achievements/achievement.tsx:270


saves

saves: string[]

The IDs of all created saves.

Defined in

profectus/src/game/settings.ts:14


showTPS

showTPS: boolean

Whether or not to show the current ticks per second in the lower left corner of the page.

Defined in

profectus/src/game/settings.ts:16


theme

theme: Themes

The current theme to display the game in.

Defined in

profectus/src/game/settings.ts:18


unthrottled

unthrottled: boolean

Whether or not to cap the project at 20 ticks per second.

Defined in

profectus/src/game/settings.ts:20