Interface: PlayerData
game/player.PlayerData
Properties
autosave
• autosave: boolean
Defined in
profectus/src/game/player.ts:13
devSpeed
• devSpeed: null
| number
Defined in
profectus/src/game/player.ts:9
id
• id: string
Defined in
profectus/src/game/player.ts:8
keepGoing
• keepGoing: boolean
Defined in
profectus/src/game/player.ts:17
layers
• layers: Record
<string
, Record
<string
, unknown
>>
Defined in
profectus/src/game/player.ts:20
modID
• modID: string
Defined in
profectus/src/game/player.ts:18
modVersion
• modVersion: string
Defined in
profectus/src/game/player.ts:19
name
• name: string
Defined in
profectus/src/game/player.ts:10
offlineProd
• offlineProd: boolean
Defined in
profectus/src/game/player.ts:14
offlineTime
• offlineTime: null
| number
Defined in
profectus/src/game/player.ts:15
tabs
• tabs: string
[]
Defined in
profectus/src/game/player.ts:11
time
• time: number
Defined in
profectus/src/game/player.ts:12
timePlayed
• timePlayed: number