Interface: PlayerData

game/player.PlayerData

Properties

autosave

autosave: boolean

Defined in

profectus/src/game/player.ts:13


devSpeed

devSpeed: null | number

Defined in

profectus/src/game/player.ts:9


id

id: string

Defined in

profectus/src/game/player.ts:8


keepGoing

keepGoing: boolean

Defined in

profectus/src/game/player.ts:17


layers

layers: Record<string, Record<string, unknown>>

Defined in

profectus/src/game/player.ts:20


modID

modID: string

Defined in

profectus/src/game/player.ts:18


modVersion

modVersion: string

Defined in

profectus/src/game/player.ts:19


name

name: string

Defined in

profectus/src/game/player.ts:10


offlineProd

offlineProd: boolean

Defined in

profectus/src/game/player.ts:14


offlineTime

offlineTime: null | number

Defined in

profectus/src/game/player.ts:15


tabs

tabs: string[]

Defined in

profectus/src/game/player.ts:11


time

time: number

Defined in

profectus/src/game/player.ts:12


timePlayed

timePlayed: number

Defined in

profectus/src/game/player.ts:16