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Interface: LayerOptions

game/layers.LayerOptions

Properties

classes

\u2022 Optional classes: Computable<Record<string, boolean>>

Defined in

profectus/src/game/layers.tsx:52


color

\u2022 Optional color: Computable<string>

Defined in

profectus/src/game/layers.tsx:50


display

\u2022 display: Computable<CoercableComponent>

Defined in

profectus/src/game/layers.tsx:51


forceHideGoBack

\u2022 Optional forceHideGoBack: Computable<boolean>

Defined in

profectus/src/game/layers.tsx:56


id

\u2022 id: string

Defined in

profectus/src/game/layers.tsx:49


\u2022 Optional links: Computable<Link[]>

Defined in

profectus/src/game/layers.tsx:58


minWidth

\u2022 Optional minWidth: Computable<number>

Defined in

profectus/src/game/layers.tsx:57


minimizable

\u2022 Optional minimizable: Computable<boolean>

Defined in

profectus/src/game/layers.tsx:55


name

\u2022 Optional name: Computable<string>

Defined in

profectus/src/game/layers.tsx:54


style

\u2022 Optional style: Computable<StyleValue>

Defined in

profectus/src/game/layers.tsx:53

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