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Module: util/save

Variables

loadingSave

Const loadingSave: Ref<boolean>

Defined in

profectus/src/util/save.ts:89

Functions

deleteLowerSaves

deleteLowerSaves(): void

Returns

void

Defined in

profectus/src/util/save.ts:155

deleteLowerSaves: () => void

Defined in

profectus/src/util/save.ts:155


getUniqueID

getUniqueID(): string

Returns

string

Defined in

profectus/src/util/save.ts:80

getUniqueID: () => string

Defined in

profectus/src/util/save.ts:80


hardReset

hardReset(): Promise<void>

Returns

Promise<void>

Defined in

profectus/src/util/save.ts:152

hardReset: () => Promise<void>

Defined in

profectus/src/util/save.ts:152


load

load(): Promise<void>

Returns

Promise<void>

Defined in

profectus/src/util/save.ts:35

load: () => Promise<void>

Defined in

profectus/src/util/save.ts:35


loadSave

loadSave(playerObj): Promise<void>

Parameters

NameType
playerObjPartial<Player>

Returns

Promise<void>

Defined in

profectus/src/util/save.ts:91

loadSave: (playerObj: Partial<Player>) => Promise<void>

Defined in

profectus/src/util/save.ts:91


newSave

newSave(): Player

Returns

Player

Defined in

profectus/src/util/save.ts:70

newSave: () => Player

Defined in

profectus/src/util/save.ts:70


save

save(playerData?): string

Parameters

NameType
playerData?Player

Returns

string

Defined in

profectus/src/util/save.ts:29

save: (playerData?: Player) => string

Defined in

profectus/src/util/save.ts:29


setupInitialStore

setupInitialStore(player?): Player

Parameters

NameType
playerPartial<Player>

Returns

Player

Defined in

profectus/src/util/save.ts:9

setupInitialStore: (player: Partial<Player>) => Player

Defined in

profectus/src/util/save.ts:9

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