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game/modifiers.MultiplicativeModifierOptions
An object that configures an multiplicative modifier via createMultiplicativeModifier.
• Optional
description: Computable
<CoercableComponent
>
Description of what this modifier is doing.
profectus/src/game/modifiers.tsx:114
• Optional
enabled: Computable
<boolean
>
A computable that will be processed and passed directly into the returned modifier.
profectus/src/game/modifiers.tsx:116
• multiplier: Computable
<DecimalSource
>
The amount to multiply the input value by.
profectus/src/game/modifiers.tsx:112
• Optional
smallerIsBetter: boolean
Determines if numbers larger or smaller than 1 should be displayed as red.