thepaperpilot
  • https://paperpilot.dev
  • I'm a software engineer who makes games as a hobby. I love making tools for creatives, and I love incremental games. I'm the creator of Profectus. He/him.

    Some of my older projects are only available on my github: https://github.com/thepaperpilot

  • Joined on 2023-09-17
Updated 2026-04-03 19:54:55 +00:00
If you're like me, you're sick and tired of this nodebuster-likes trend. What could possibly be going through these devs' minds continuing to make the same games with the same mechanics over and over again! Surely there is something nefarious going on - and you're going to stop it! You'll one-by-one liberate incremental game developers from the tyranny of being FORCED to make nodebuster-likes, and finally save the incremental games genre forever.
Updated 2026-04-01 23:47:00 +00:00
Updated 2026-04-01 23:46:27 +00:00
Updated 2026-02-01 10:24:36 +00:00
Simple websocket server for multiplayer cursors with room support.
Updated 2025-08-03 20:59:58 +00:00
Updated 2025-04-02 03:39:03 +00:00
A game engine that grows with you
Updated 2025-02-05 17:17:14 +00:00
An incremental game you play a day at a time, leading up to Christmas!
Updated 2024-12-26 11:17:28 +00:00
Updated 2024-09-08 03:42:26 +00:00
An unofficial SDK for interacting with the api for https://galaxy.click
Updated 2024-02-18 17:50:54 +00:00
Updated 2024-02-12 13:49:17 +00:00
Updated 2024-02-12 13:42:07 +00:00
A procedurally generated incremental game with infinite layers.
Updated 2023-11-28 02:08:10 +00:00
Create your own tree of prestige upgrades!
Updated 2023-11-28 02:07:43 +00:00