From 67081c4b051f77a86a88fecfb565cc97b86bf002 Mon Sep 17 00:00:00 2001 From: thepaperpilot Date: Wed, 22 Feb 2023 20:26:16 -0600 Subject: [PATCH] Make persistence NaN check not activate if current value is NaN --- src/game/persistence.ts | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/game/persistence.ts b/src/game/persistence.ts index 9ad0634..293140a 100644 --- a/src/game/persistence.ts +++ b/src/game/persistence.ts @@ -94,7 +94,10 @@ function getStackTrace() { function checkNaNAndWrite(persistent: Persistent, value: T) { // Decimal is smart enough to return false on things that aren't supposed to be numbers - if (Decimal.isNaN(value as DecimalSource)) { + if ( + Decimal.isNaN(value as DecimalSource) && + !Decimal.isNaN(persistent.value as DecimalSource) + ) { if (!state.hasNaN) { player.autosave = false; state.hasNaN = true;