diff --git a/js/game.js b/js/game.js index 6d9d82f..8070167 100644 --- a/js/game.js +++ b/js/game.js @@ -2321,7 +2321,7 @@ function rowReset(row, layer) { case 2: var keepMilestones = 0 if (player.h.best.gte(2) || player.q.best.gte(2)) keepMilestones = 1 - else if (LAYER_ROW[layer] == 2 && player.sb.best.gte(layer == "sb" ? 4 : 2)) keepMilestones = 1 + else if (LAYER_ROW[layer] == 2 && player[layer].best.gte(layer == "sb" ? 4 : 2)) keepMilestones = 1 var keepUpgrades = 0 if (player.sp.total.gte(1)) keepUpgrades = 1