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  • Space Game
  • iCan
  • 12 is Strange
  • +
  • Digital Drawing
  • @@ -26,9 +27,9 @@ diff --git a/css/main.css b/css/main.css index 9b38a9b2..4a37457b 100644 --- a/css/main.css +++ b/css/main.css @@ -1,34 +1,43 @@ body { margin: 20px auto; width: 60%; - color: #282C34; + background-color: #282C34; + margin-bottom: 10px; } + nav ul, footer ul { font-family:'Helvetica', 'Sans-Serif'; padding: 0; list-style: none; font-weight: bold; } + nav ul li, footer ul li { display: inline; margin-right: 20px; } + a { text-decoration: none; - color: #ABB2BF; + color: #4E5666; } + a:hover { text-decoration: underline; } + h1 { font-size: 3em; font-family:'Helvetica', 'Sans-Serif'; + color: #ABB2BF; } + p { font-size: 1.5em; line-height: 1.4em; color: #ABB2BF; } + footer { border-top: 1px solid #2F343F; font-size: .8em; diff --git a/drawing/bg.jpg b/drawing/bg.jpg new file mode 100644 index 00000000..4cb0a4c3 Binary files /dev/null and b/drawing/bg.jpg differ diff --git a/drawing/index.html b/drawing/index.html new file mode 100644 index 00000000..e12f8a5c --- /dev/null +++ b/drawing/index.html @@ -0,0 +1,27 @@ +--- +layout: default +title: Digital Drawing +--- + +
    +

    + Digital Drawing! +

    +

    + I also like making digital art! In particular, space scapes. Here's a portolio of pieces I've made in various medias. +

    + + + + + + + + + + + + + + +
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    +

    + iCan! +

    +

    + Made in beautiful material design, this app efficiently and intuitively collects data from users on recycling habits and provides information about the impact they are having, as well as enabling users to directly compare their impacts to the each through social medias. +

    +

    + Made for HackTX 2015 in under 24 hours! +

    +

    + Github Page +

    + Snapshot 1 + Snapshot 2 + Snapshot 3 +
    +
    diff --git a/index.html b/index.html index 1b35d9ab..57abceb9 100644 --- a/index.html +++ b/index.html @@ -2,8 +2,17 @@ layout: default title: The Paper Pilot --- -
    -

    Welcome!

    -

    I'm Anthony Lawn, or "The Paper Pilot". My passion is computer science, which you can see from my history of software engineering and game development stretching across desktop, web, and mobile applications.

    - Download my Resume -
    + +
    +

    + Welcome! +

    +

    + I'm Anthony Lawn, or "The Paper Pilot". My passion is computer science, which you can see from my history of software engineering and game development stretching across desktop, web, and mobile applications. +

    +

    + + Download my Resume + +

    +
    diff --git a/kiosk/index.html b/kiosk/index.html new file mode 100644 index 00000000..887fd031 --- /dev/null +++ b/kiosk/index.html @@ -0,0 +1,26 @@ +--- +layout: default +title: Computer Science Kiosk +--- + +
    +

    + Computer Science Kiosk! +

    +

    + This is an open source program for a kiosk that will teach students the basics of computer science. It was initiated as a part of Anthony Lawn's Eagle Scout Project, which was to build such a kiosk to place in the Quail Valley Middle School library. +

    +

    + The kiosk uses Scratch as a teaching tool for students, and provides resources such as code.org that help interested students pursue Computer Science. +

    +

    + Github Page +

    + Snapshot 1 + Snapshot 2 + Snapshot 3 + Snapshot 4 + Snapshot 5 + Snapshot 6 +
    +
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    +

    + Space Game! +

    +

    + Space Game is a game of mystery and discovery. You play the role of a scientist, who has found themself in an endless loop of death and rebirth, with only your notes to link you to your previous experiences. As you play, your player writes everything you discover in a journal. So truly, survival is optional, as death is pretty meaningless. Instead, the game focuses on discovery and exploration, encouraging the player to try new things and experiment. From upgrading your ship to leveling up to making towers, every mechanic is built from the ground up to become progressively clearer. But beware, because, as the player learns, so do the enemies. +

    +

    + Space Game features an advanced note system around which everything else is based. Enjoy countless hours of experimenting and trying out new strategies, various guns, upgrades, and towers. +

    +

    + Store Page + Video Trailer +

    + Snapshot 1 + Snapshot 2 + Snapshot 3 + Snapshot 4 + Snapshot 5 + Snapshot 6 + Snapshot 7 +
    +
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    +

    + 12 is Strange! +

    +
    + +
    +

    + This is a game made in under 48 hours for UT Dallas' SDGA Fall 2015 Game Jam! +

    +

    + Now that the jam is over, the plot, characters, and puzzles will be modified and expanded upon, potentially leaving the original theme of "12". So, there will be a downloadable of the "Game Jam version" for those that wish, but the official version will be the one playing in the browser. +

    +

    + Store Page +

    +