function prestigeButtonText(layer) { if (layers[layer].prestigeButtonText !== undefined) return run(layers[layer].prestigeButtonText(), layers[layer]) if (tmp[layer].type == "normal") return `${player[layer].points.lt(1e3) ? (tmp[layer].resetDescription !== undefined ? tmp[layer].resetDescription : "Reset for ") : ""}+${formatWhole(tmp[layer].resetGain)} ${tmp[layer].resource} ${tmp[layer].resetGain.lt(100) && player[layer].points.lt(1e3) ? `

Next at ${(tmp[layer].roundUpCost ? formatWhole(tmp[layer].nextAt) : format(tmp[layer].nextAt))} ${tmp[layer].baseResource}` : ""}` if (tmp[layer].type == "static") return `${tmp[layer].resetDescription !== undefined ? tmp[layer].resetDescription : "Reset for "}+${formatWhole(tmp[layer].resetGain)} ${tmp[layer].resource}

${player[layer].points.lt(30) ? (tmp[layer].baseAmount.gte(tmp[layer].nextAt) && (tmp[layer].canBuyMax !== undefined) && tmp[layer].canBuyMax ? "Next:" : "Req:") : ""} ${formatWhole(tmp[layer].baseAmount)} / ${(tmp[layer].roundUpCost ? formatWhole(tmp[layer].nextAtDisp) : format(tmp[layer].nextAtDisp))} ${tmp[layer].baseResource} ` if (tmp[layer].type == "none") return "" return "You need prestige button text" } function constructNodeStyle(layer){ let style = [] if ((tmp[layer].isLayer && layerunlocked(layer)) || (!tmp[layer].isLayer && tmp[layer].canClick)) style.push({'background-color': tmp[layer].color}) if (tmp[layer].image !== undefined) style.push({'background-image': 'url("' + tmp[layer].image + '")'}) if(tmp[layer].notify && player[layer].unlocked) style.push({'box-shadow': 'var(--hqProperty2a), 0 0 20px ' + tmp[layer].trueGlowColor}) style.push(tmp[layer].nodeStyle) return style } function challengeStyle(layer, id) { if (player[layer].activeChallenge == id && canCompleteChallenge(layer, id)) return "canComplete" else if (hasChallenge(layer, id)) return "done" return "locked" } function challengeButtonText(layer, id) { return (player[layer].activeChallenge==(id)?(canCompleteChallenge(layer, id)?"Finish":"Exit Early"):(hasChallenge(layer, id)?"Completed":"Start")) } function achievementStyle(layer, id){ ach = tmp[layer].achievements[id] let style = [] if (ach.image){ style.push({'background-image': 'url("' + ach.image + '")'}) } if (!ach.unlocked) style.push({'visibility': 'hidden'}) style.push(ach.style) return style } function updateWidth() { var screenWidth = window.innerWidth var splitScreen = screenWidth >= 1024 if (player.forceOneTab) splitScreen = false tmp.other.screenWidth = screenWidth tmp.other.screenHeight = window.innerHeight tmp.other.splitScreen = splitScreen tmp.other.lastPoints = player.points } function updateOomps(diff) { tmp.other.oompsMag = 0 if (player.points.lte(new Decimal(1e100))) return var pp = new Decimal(player.points); var lp = tmp.other.lastPoints || new Decimal(0); if (pp.gt(lp)) { if (pp.gte("10^^8")) { pp = pp.slog(1e10) lp = lp.slog(1e10) tmp.other.oomps = pp.sub(lp).div(diff) tmp.other.oompsMag = -1; } else { while (pp.div(lp).log(10).div(diff).gte("100") && tmp.other.oompsMag <= 5 && lp.gt(0)) { pp = pp.log(10) lp = lp.log(10) tmp.other.oomps = pp.sub(lp).div(diff) tmp.other.oompsMag++; } } } } function constructBarStyle(layer, id) { let bar = tmp[layer].bars[id] let style = {} if (bar.progress instanceof Decimal) bar.progress = bar.progress.toNumber() bar.progress = (1 -Math.min(Math.max(bar.progress, 0), 1)) * 100 style.dims = {'width': bar.width + "px", 'height': bar.height + "px"} let dir = bar.direction style.fillDims = {'width': (bar.width + 0.5) + "px", 'height': (bar.height + 0.5) + "px"} switch(bar.direction) { case UP: style.fillDims['clip-path'] = 'inset(' + bar.progress + '% 0% 0% 0%)' style.fillDims.width = bar.width + 1 + 'px' break; case DOWN: style.fillDims['clip-path'] = 'inset(0% 0% ' + bar.progress + '% 0%)' style.fillDims.width = bar.width + 1 + 'px' break; case RIGHT: style.fillDims['clip-path'] = 'inset(0% ' + bar.progress + '% 0% 0%)' break; case LEFT: style.fillDims['clip-path'] = 'inset(0% 0% 0% ' + bar.progress + '%)' break; case DEFAULT: style.fillDims['clip-path'] = 'inset(0% 50% 0% 0%)' } return style } function constructTabFormat(layer, id, family){ let tabTemp, tabLayer, tabFunc, location, key if (id === undefined){ tabTemp = tmp[layer].tabFormat tabLayer = layers[layer].tabFormat tabFunc = funcs[layer].tabFormat location = tmp[layer] key = "tabFormat" } else if (family === undefined) { tabTemp = tmp[layer].tabFormat[id].content tabLayer = layers[layer].tabFormat[id].content tabFunc = funcs[layer].tabFormat[id].content location = tmp[layer].tabFormat[id] key = "content" } else { tabTemp = tmp[layer].microtabs[family][id].content tabLayer = layers[layer].microtabs[family][id].content tabFunc = funcs[layer].microtabs[family][id].content location = tmp[layer].microtabs[family][id] key = "tabFormat" } if (isFunction(tabLayer)) { return tabLayer() } updateTempData(tabLayer, tabTemp, tabFunc) return tabTemp } function updateTabFormats() { updateTabFormat(player.tab) updateTabFormat(player.navTab) } function updateTabFormat(layer) { if (layers[layer]?.tabFormat === undefined) return let tab = player.subtabs[layer]?.mainTabs if (isFunction(layers[layer].tabFormat)) { Vue.set(temp[layer], 'tabFormat', layers[layer].tabFormat()) } else if (Array.isArray(layers[layer].tabFormat)) { Vue.set(temp[layer], 'tabFormat', constructTabFormat(layer)) } else if (isPlainObject(layers[layer].tabFormat)) { if (layers[layer].tabFormat[tab].embedLayer === undefined) Vue.set(temp[layer].tabFormat[tab], 'content', constructTabFormat(layer, tab)) } // Check for embedded layer if (isPlainObject(tmp[layer].tabFormat) && tmp[layer].tabFormat[tab].embedLayer !== undefined) { updateTabFormat(tmp[layer].tabFormat[tab].embedLayer) } // Update microtabs for (family in layers[layer].microtabs) { tab = player.subtabs[layer][family] if (tmp[layer].microtabs[family][tab]) { if (tmp[layer].microtabs[family][tab].embedLayer) updateTabFormat(tmp[layer].microtabs[family][tab].embedLayer) else Vue.set(temp[layer].microtabs[family][tab], 'content', constructTabFormat(layer, tab, family)) } } }