--- layout: default title: Incarcerated --- Note: Web preview may be slow and resize undesirably. You can download it for windows ![here](/assets/scripting/Incarcerated/win.zip) The purpose of this project was to demonstrate how to create a game where you use Unity's physics system to control a ball, with enemies and pickups and jump pads, etc. **Controls:** In the level selection, - Arrow keys to switch level - Enter to select level - Escape to quit game In the game, - Mouse to look, WASD to move - Try to reach the green "finish" platform as quickly as possible, without dying - Red objects are hazards - Blue powerups increase your speed - Red powerups make you smaller and lighter - Yellow pickups reduce your time taken - Green arrows make you jump - Blue platforms slow you down - Backspace to restart the level - Escape to return to level select