PCGVERSION:2.0 # System Information CAMPAIGN:Pathfinder RPG Core Supplements VERSION:6.05.00 ROLLMETHOD:0|EXPRESSION:0 PURCHASEPOINTS:N CHARACTERTYPE:PC PREVIEWSHEET:Standard.htm POOLPOINTS:0 POOLPOINTSAVAIL:20 GAMEMODE:Pathfinder_RPG TABLABEL:0 AUTOSPELLS:Y USEHIGHERKNOWN:N USEHIGHERPREPPED:N LOADCOMPANIONS:N USETEMPMODS:Y AUTOSORTGEAR:Y SKILLSOUTPUTORDER:0 SKILLFILTER:2 IGNORECOST:N ALLOWDEBT:N AUTORESIZEGEAR:Y # Character Bio CHARACTERNAME:IRKIGI TABNAME: PLAYERNAME:Trey HEIGHT:75 WEIGHT:269 AGE:15 GENDER:Male HANDED:Right SKINCOLOR:Green EYECOLOR:Brown HAIRCOLOR:Red HAIRSTYLE:Mohawk LOCATION: CITY: BIRTHDAY: BIRTHPLACE: PERSONALITYTRAIT1: PERSONALITYTRAIT2: SPEECHPATTERN: PHOBIAS: INTERESTS: CATCHPHRASE: PORTRAIT:/home/anthony/Downloads/trey.png PORTRAITTHUMBNAILRECT:376,201,100,100 # Character Attributes STAT:STR|SCORE:18 STAT:DEX|SCORE:13 STAT:CON|SCORE:16 STAT:INT|SCORE:8 STAT:WIS|SCORE:8 STAT:CHA|SCORE:8 ALIGN:CG RACE:Half-Orc # Character Class(es) CLASS:Barbarian|LEVEL:4|SKILLPOOL:0|SPELLBASE:None|CANCASTPERDAY: CLASSABILITIESLEVEL:Barbarian=1|HITPOINTS:12|SKILLSGAINED:3|SKILLSREMAINING:0 CLASSABILITIESLEVEL:Barbarian=2|HITPOINTS:6|SKILLSGAINED:3|SKILLSREMAINING:0 CLASSABILITIESLEVEL:Barbarian=3|HITPOINTS:6|SKILLSGAINED:3|SKILLSREMAINING:0 CLASSABILITIESLEVEL:Barbarian=4|HITPOINTS:6|PRESTAT:STR=1|SKILLSGAINED:3|SKILLSREMAINING:0 # Character Experience EXPERIENCE:9000 EXPERIENCETABLE:Medium # Character Templates TEMPLATESAPPLIED:[NAME:Creature with Class Levels] TEMPLATESAPPLIED:[NAME:FACE_5] TEMPLATESAPPLIED:[NAME:REACH_5] TEMPLATESAPPLIED:[NAME:Lycanthrope] TEMPLATESAPPLIED:[NAME:Afflicted Werebear] # Character Region REGION:None # Character Skills SKILL:Acrobatics|OUTPUTORDER:1|CLASSBOUGHT:[CLASS:Barbarian|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Acrobatics (Perform (Dance))|OUTPUTORDER:2| SKILL:Appraise|OUTPUTORDER:3| SKILL:Bluff|OUTPUTORDER:4| SKILL:Bluff (Perform (Act))|OUTPUTORDER:5| SKILL:Bluff (Perform (Comedy))|OUTPUTORDER:6| SKILL:Bluff (Perform (Sing))|OUTPUTORDER:7| SKILL:Bluff (Perform (String Instruments))|OUTPUTORDER:8| SKILL:Climb|OUTPUTORDER:9|CLASSBOUGHT:[CLASS:Barbarian|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Craft (Untrained)|OUTPUTORDER:10| SKILL:Diplomacy|OUTPUTORDER:11| SKILL:Diplomacy (Perform (Keyboard Instruments))|OUTPUTORDER:12| SKILL:Diplomacy (Perform (Oratory))|OUTPUTORDER:13| SKILL:Diplomacy (Perform (String Instruments))|OUTPUTORDER:14| SKILL:Diplomacy (Perform (Wind Instruments))|OUTPUTORDER:15| SKILL:Disguise|OUTPUTORDER:17| SKILL:Disguise (Perform (Act))|OUTPUTORDER:18| SKILL:Escape Artist|OUTPUTORDER:19| SKILL:Fly|OUTPUTORDER:20| SKILL:Fly (Perform (Dance))|OUTPUTORDER:21| SKILL:Handle Animal|OUTPUTORDER:22|CLASSBOUGHT:[CLASS:Barbarian|RANKS:2.0|COST:1|CLASSSKILL:Y] SKILL:Handle Animal (Perform (Percussion Instruments))|OUTPUTORDER:24| SKILL:Handle Animal (Perform (Wind Instruments))|OUTPUTORDER:25| SKILL:Heal|OUTPUTORDER:26| SKILL:Intimidate|OUTPUTORDER:27|CLASSBOUGHT:[CLASS:Barbarian|RANKS:3.0|COST:1|CLASSSKILL:Y] SKILL:Intimidate (Perform (Comedy))|OUTPUTORDER:28| SKILL:Intimidate (Perform (Keyboard Instruments))|OUTPUTORDER:29| SKILL:Intimidate (Perform (Percussion Instruments))|OUTPUTORDER:30| SKILL:Knowledge (Untrained)|OUTPUTORDER:31| SKILL:Perception|OUTPUTORDER:33| SKILL:Perform (Untrained)|OUTPUTORDER:34| SKILL:Profession (Untrained)|OUTPUTORDER:35| SKILL:Ride|OUTPUTORDER:36|CLASSBOUGHT:[CLASS:Barbarian|RANKS:2.0|COST:1|CLASSSKILL:Y] SKILL:Samurai Mount|OUTPUTORDER:37| SKILL:Sense Motive|OUTPUTORDER:38| SKILL:Sense Motive (Perform (Oratory))|OUTPUTORDER:39| SKILL:Sense Motive (Perform (Sing))|OUTPUTORDER:40| SKILL:Stealth|OUTPUTORDER:43| SKILL:Survival|OUTPUTORDER:44|CLASSBOUGHT:[CLASS:Barbarian|RANKS:2.0|COST:1|CLASSSKILL:Y] SKILL:Swim|OUTPUTORDER:45|CLASSBOUGHT:[CLASS:Barbarian|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Untrained Charisma|OUTPUTORDER:46| SKILL:Untrained Dexterity|OUTPUTORDER:47| SKILL:Untrained Intelligence|OUTPUTORDER:48| SKILL:Untrained Strength|OUTPUTORDER:49| SKILL:Untrained Wisdom|OUTPUTORDER:50| SKILL:Untrained ~ Disable Device|OUTPUTORDER:16| SKILL:Untrained ~ Handle Animal|OUTPUTORDER:23| SKILL:Untrained ~ Linguistics|OUTPUTORDER:32| SKILL:Untrained ~ Sleight of Hand|OUTPUTORDER:41| SKILL:Untrained ~ Spellcraft|OUTPUTORDER:42| SKILL:Untrained ~ Use Magic Device|OUTPUTORDER:51| # Character Languages LANGUAGE:Common|LANGUAGE:Orc # Character Feats FEATPOOL:0.0 # Character Abilities ABILITY:Ability Bonus|TYPE:NORMAL|CATEGORY:Special Ability|KEY:+2 Constitution|TYPE:AbilityBonus USERPOOL:Ability Bonus|POOLPOINTS:0.0 ABILITY:Barbarian Archetype|TYPE:NORMAL|CATEGORY:Archetype|KEY:Barbarian Archetype ~ Elemental Kin|TYPE:Archetype.BarbarianArchetype.BarbarianCFTrapSense.BarbarianTrapSense|DESC:Some barbarian tribes have strong ties to the elemental forces of nature. Their shamans anoint the warriors at birth, tying them to the patron element of the tribe and granting them lasting boons against such forces. ABILITY:Barbarian Archetype|TYPE:NORMAL|CATEGORY:Archetype|KEY:Barbarian Archetype ~ Totem Warrior|TYPE:Archetype.BarbarianArchetype|DESC:A barbarian often has a special totem that is the patron of her tribe. While individual totems vary, those in the tribe that call upon a totem receive similar abilities. USERPOOL:Barbarian Archetype|POOLPOINTS:0.0 ABILITY:FEAT|TYPE:NORMAL|CATEGORY:FEAT|KEY:Persuasive|TYPE:General.DreamspunBloodline.SerpentineBloodline.ImperiousBloodline.MaestroBloodline|DESC:You are skilled at swaying attitudes and intimidating others into your way of thinking. ABILITY:FEAT|TYPE:NORMAL|CATEGORY:FEAT|KEY:Power Attack|TYPE:Combat.AttackOption.AbyssalBloodline.DraconicBloodline.ElementalBloodline.BorealBloodline.SaurianShamanBonus.DjinniBloodline.EfreetiBloodline.MaridBloodline.ShaitanBloodline|DESC:You can make exceptionally deadly melee attacks by sacrificing accuracy for strength. USERPOOL:FEAT|POOLPOINTS:0.0 ABILITY:Favored Class|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Barbarian|TYPE:FavoredClass USERPOOL:Favored Class|POOLPOINTS:0.0 ABILITY:Favored Class Bonus|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Favored Class Bonus ~ Hit Point|APPLIEDTO:,,|TYPE:FavoredClassBonus ABILITY:Favored Class Bonus|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Favored Class Bonus ~ Skill Rank|APPLIEDTO:Intimidate|TYPE:FavoredClassBonus USERPOOL:Favored Class Bonus|POOLPOINTS:0.0 ABILITY:Lycanthrope Kind|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Werebear|TYPE:SpecialQuality.LycanthropeKind USERPOOL:Lycanthrope Kind|POOLPOINTS:0.0 ABILITY:Lycanthrope Type|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Afflicted Lycanthrope|TYPE:SpecialQuality.LycanthropeType USERPOOL:Lycanthrope Type|POOLPOINTS:0.0 ABILITY:Rage Power|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Rage Power ~ Elemental Rage (Lesser)|TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural|DESC:As a swift action, the barbarian can cause her melee attacks to deal an additional 1d6 points of energy damage (acid, cold, electricity, or fire) for 1 round. ABILITY:Rage Power|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Rage Power ~ Ferocious Mount|TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary|DESC:While raging and mounted, the barbarian's mount also gains the benefits of rage (including greater rage and mighty rage) as long as the barbarian is mounted or adjacent to it. While her mount is raging in this way, she must spend one additional round of rage per round. She can elect not to pay this cost, in which case her mount does not rage. USERPOOL:Rage Power|POOLPOINTS:0.0 ABILITY:Traits|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Trait ~ Deft Dodger|TYPE:Trait.BasicTrait.CombatTrait|DESC:Growing up in a rough neighborhood or a dangerous environment has honed your senses. You gain a +1 trait bonus on Reflex saves. ABILITY:Traits|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Trait ~ Outcast|TYPE:Trait.RaceTrait.HalfOrcTrait|DESC:Driven from town after town because of your heritage, you have become adept at living apart from others. You gain a +1 trait bonus on Survival skill checks, and Survival is always a class skill for you. USERPOOL:Traits|POOLPOINTS:0.0 # Character Weapon proficiencies WEAPONPROF:[WEAPON:Amentum|WEAPON:Amentum (Javelin)|WEAPON:Atlatl|WEAPON:Axe (Orc Double)|WEAPON:Axe (Throwing)|WEAPON:Bardiche|WEAPON:Battle Aspergillum|WEAPON:Battleaxe|WEAPON:Bayonet|WEAPON:Bec de Corbin] WEAPONPROF:[WEAPON:Bill|WEAPON:Blowgun|WEAPON:Boar Spear|WEAPON:Brass Knuckles|WEAPON:Broadsword (Nine Ring)|WEAPON:Butterfly Sword|WEAPON:Cestus|WEAPON:Chakram|WEAPON:Club|WEAPON:Crossbow (Heavy)] WEAPONPROF:[WEAPON:Crossbow (Light)|WEAPON:Dagger|WEAPON:Dagger (Chain)|WEAPON:Dagger (Punching)|WEAPON:Dart|WEAPON:Dogslicer|WEAPON:Double Chicken Saber|WEAPON:Earth Breaker|WEAPON:Falchion|WEAPON:Flail] WEAPONPROF:[WEAPON:Flail (Heavy)|WEAPON:Gaff|WEAPON:Gauntlet|WEAPON:Gauntlet (Spiked)|WEAPON:Gladius|WEAPON:Glaive|WEAPON:Glaive-Guisarme|WEAPON:Grapple|WEAPON:Great Terbutje|WEAPON:Greataxe] WEAPONPROF:[WEAPON:Greatclub|WEAPON:Greatsword|WEAPON:Guisarme|WEAPON:Halberd|WEAPON:Hammer (Light)|WEAPON:Handaxe|WEAPON:Hooked Lance|WEAPON:Horsechopper|WEAPON:Hunga Munga|WEAPON:Iron Brush] WEAPONPROF:[WEAPON:Javelin|WEAPON:Jutte|WEAPON:Katana|WEAPON:Kerambit|WEAPON:Klar|WEAPON:Kukri|WEAPON:Lance|WEAPON:Longbow|WEAPON:Longspear|WEAPON:Longsword] WEAPONPROF:[WEAPON:Lucerne Hammer|WEAPON:Lungchuan Tamo|WEAPON:Mace (Heavy)|WEAPON:Mace (Light)|WEAPON:Mattock|WEAPON:Mere Club|WEAPON:Monk's Spade|WEAPON:Morningstar|WEAPON:Naginata|WEAPON:Nodachi] WEAPONPROF:[WEAPON:Ogre Hook|WEAPON:Pick (Heavy)|WEAPON:Pick (Light)|WEAPON:Pilum|WEAPON:Poisoned Sand Tube|WEAPON:Quarterstaff|WEAPON:Ranseur|WEAPON:Rapier|WEAPON:Rhomphaia|WEAPON:Rock] WEAPONPROF:[WEAPON:Sansetsukon|WEAPON:Sap|WEAPON:Scimitar|WEAPON:Scizore|WEAPON:Scythe|WEAPON:Sea-Knife|WEAPON:Shang Gou|WEAPON:Shieldbash|WEAPON:Shortbow|WEAPON:Shortspear] WEAPONPROF:[WEAPON:Sibat|WEAPON:Sickle|WEAPON:Sling|WEAPON:Spear|WEAPON:Spear (Boar)|WEAPON:Spells (Ray)|WEAPON:Spells (Touch)|WEAPON:Spiked Armor|WEAPON:Splash Weapon|WEAPON:Stake] WEAPONPROF:[WEAPON:Starknife|WEAPON:Sword (Bastard)|WEAPON:Sword (Short)|WEAPON:Sword (Tri-Point Double-Edged)|WEAPON:Sword Cane|WEAPON:Tepoztopilli|WEAPON:Terbutje|WEAPON:Tiger Fork|WEAPON:Tonfa|WEAPON:Trident] WEAPONPROF:[WEAPON:Tube Arrow Shooter|WEAPON:Unarmed Strike|WEAPON:Underwater Crossbow (Heavy)|WEAPON:Underwater Crossbow (Light)|WEAPON:Waraxe (Dwarven)|WEAPON:Warhammer|WEAPON:Wushu Dart] # Character Equipment MONEY:0 EQUIPNAME:Chain Shirt|OUTPUTORDER:2|COST:100.0|WT:25.0|QUANTITY:1.0|NOTE:|CUSTOMIZATION:[BASEITEM:Chain Shirt|DATA:NAME=Chain Shirt$EQMOD=STEEL] EQUIPNAME:Greatclub|OUTPUTORDER:1|COST:5.0|WT:8.0|QUANTITY:1.0|NOTE:|CUSTOMIZATION:[BASEITEM:Greatclub|DATA:NAME=Greatclub$EQMOD=WOOD] EQUIPSET:Default Set|ID:0.1|USETEMPMODS:Y EQUIPSET:Both Hands|ID:0.1.02|VALUE:Greatclub|QUANTITY:1.0|USETEMPMODS:Y EQUIPSET:Armor|ID:0.1.03|VALUE:Chain Shirt|QUANTITY:1.0|USETEMPMODS:Y CALCEQUIPSET:0.1 # Temporary Bonuses # EquipSet Temp Bonuses # Character Deity/Domain DEITY:Gorum|DEITYDOMAINS:[DOMAIN:Chaos|DOMAIN:Destruction|DOMAIN:Glory|DOMAIN:Strength|DOMAIN:War|DOMAIN:Blood Subdomain|DOMAIN:Ferocity Subdomain|DOMAIN:Protean Subdomain|DOMAIN:Rage Subdomain|DOMAIN:Resolve Subdomain|DOMAIN:Tactics Subdomain]|ALIGNALLOW:|DESC:God of strength, battle, weapons|HOLYITEM:|DEITYFAVWEAP:[WEAPON:Greatsword]|DEITYALIGN:CN # Character Spells Information # Character Description/Bio/History CHARACTERBIO:I grew up in a tribe less than 20 miles from the nearest village. There were major Orc rivalries surrounding the village. They all had the same goal of taking over the village. Our tribe, the Miryks, won control after a 9 year war. My father, an Orc named Itan, became the head of the guard, while my mother, a human named Illia, became a priestess. I was born a month before the disaster.&nl;&nl;Word got out that Orcs had taken over a village under human rule, and foreigners came with an immense army to reclaim the land. More than doubling the Orcs in troops, they won with ease. I was given to the forest in hopes that my instincts would help me survive.&nl;&nl;l learned to heighten my senses enough to survive for a few years. Then, I was attacked by a giant snake. I would have died if not for my newest friend Kalvin. He was my mentor from then on out. He taught me everything I know. He taught by forcing me into situations- climbing, swimming, fighting. He was the best at everything, and taught me how to be to. Now, if anything gets close I become a monster.&nl;&nl;My rage can be a problem. It began the moment Kalvin was attacked. Some hunters found our cave, and he was fatally injured. I killed every last hunter in the providence. When I finally calmed down, I met Lee and Isaac, and we’ve been friends ever since. CHARACTERDESC: CHARACTERCOMP: CHARACTERASSET: CHARACTERMAGIC: CHARACTERDMNOTES: # Kits # Character Master/Follower # Character Notes Tab # Age Set Selections AGESET:1:0:0:0:0:0:0:0:0:0 # Campaign History # Suppressed Biography Fields SUPPRESSBIOFIELDS:REGION