import{_ as e,c as t,o as a,a9 as s}from"./chunks/framework.D8PMdl4T.js";const b=JSON.parse('{"title":"Clickables","description":"","frontmatter":{},"headers":[],"relativePath":"public/kronos/docs/clickables.md","filePath":"public/kronos/docs/clickables.md","lastUpdated":1621020740000}'),i={name:"public/kronos/docs/clickables.md"},l=s(`

Clickables

Clickables are any kind of thing that you can click for an effect. They're a more generalized version of Buyables.

DO NOT USE THESE TO MAKE THINGS THAT YOU CLICK REPEATEDLY FOR A BONUS BECAUSE THOSE ARE AWFUL.

There are several differences between the two. One is that a buyable's saved data is its amount as a Decimal, while Clickables store a "state" which can be a number or string, but not Decimal, array, or object). Buyables have a number of extra features which you can see on their page. Clickables also have a smaller default size.

Useful functions for dealing with clickables and implementing their effects:

Clickables should be formatted like this:

js
clickables: {
    11: {
        display() {return "Blah"},
        etc
    }
    etc
}

Features:

You can also use these features on the clickables object to add a button above all the clickables, for implementing a respec button or similar.

`,12),n=[l];function o(c,r,p,h,u,d){return a(),t("div",null,n)}const g=e(i,[["render",o]]);export{b as __pageData,g as default};