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Achievements

Achievements are awarded to the player when they meet a certain goal, and optionally give some benefit. Currently they are pretty basic, but additional features will be added later to help.

You can make global achievements by putting them in a side layer by making its row equal to "side" instead of a number.

Useful functions for dealing with achievements and implementing their effects:

Achievements should be formatted like this:

js
achievements: {
    rows: # of rows,
    cols: # of columns,
    11: {
        name: "Blah",
        more features
    },
    etc
}

Each achievement should have an id where the first digit is the row and the second digit is the column.

Individual achievement can have these features:

Disable achievement popups by adding achievementsPopups: false to the layer.

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