<!DOCTYPE html> <head> <link rel="stylesheet" type="text/css" href="style.css" /> <link rel="stylesheet" type="text/css" href="popup.css" /> <link href="https://fonts.googleapis.com/css?family=Inconsolata" rel="stylesheet"> <script src="https://cdn.jsdelivr.net/npm/vue@2.6.12"></script> <script src="js/technical/break_eternity.js"></script> <script src="js/technical/layerSupport.js"></script> <script src="js/demo/demoTree.js"></script> <script src="js/demo/demoLayers.js"></script> <script src="js/demo/demoMod.js"></script> <script src="js/technical/temp.js"></script> <script src="js/game.js"></script> <script src="js/utils.js"></script> <script src="js/technical/systemComponents.js"></script> <script src="js/components.js"></script> <script src="js/technical/canvas.js"></script> <script src="js/utils/NumberFormating.js"></script> <script src="js/utils/options.js"></script> <script src="js/utils/save.js"></script> <script src="js/utils/themes.js"></script> </head> <body onload="load()"> <div id="app"> <canvas id="treeCanvas" class="canvas" v-if="!(gameEnded && !player.keepGoing)"></canvas> <div v-if="false" id="loadingSection" class="fullWidth"> <h1>Loading... (If this takes too long it means there was a serious error!)←</h1> </div> <div class="vl" v-if="player.navTab!= 'none' &&player.tab!='none'&&!(gameEnded && !player.keepGoing)"></div> <div v-if="(gameEnded && !player.keepGoing)" class="fullWidth"> <br> <h2>{{modInfo.name}} {{VERSION.withoutName}}</h2><br><br> <h3 v-html="modInfo.winText"></h3><br> <h3>Please check the Discord to see if there are new content updates!</h3><br><br> <div v-if="!player.timePlayedReset">It took you {{formatTime(player.timePlayed)}} to beat the game.</div> <br> <button class="longUpg can" onclick="hardReset(true)">Play Again</button> <button class="longUpg can" onclick="keepGoing()">Keep Going</button> <br><br><br> <span v-if="modInfo.discordLink"><a class="link" v-bind:href="modInfo.discordLink" target="_blank">{{modInfo.discordName}}</a><br></span> <a class="link" href="https://discord.gg/F3xveHV" target="_blank" v-bind:style="modInfo.discordLink ? {'font-size': '16px'} : {}">The Modding Tree Discord</a><br> <a class="link" href="http://discord.gg/wwQfgPa" target="_blank" v-bind:style="{'font-size': '16px'}">Main Prestige Tree server</a><br> <br><br> </div> <div id="treeOverlay" v-if="!(gameEnded && !player.keepGoing)" class="treeOverlay" onscroll="resizeCanvas()" v-bind:class="{ fullWidth: (player.tab == 'none' || player.navTab == 'none'), col: (player.tab !== 'none' && player.navTab !== 'none'), left: (player.tab !== 'none' && player.navTab !== 'none')}"> <div id="version" onclick="showTab('changelog-tab')" class="overlayThing" style="margin-right: 13px"> {{VERSION.withoutName}}</div> <button v-if="player.navTab == 'none' && (tmp[player.tab].row == 'side' || tmp[player.tab].row == 'otherside')" class="other-back overlayThing" onclick="goBack()">←</button> <img id="optionWheel" class="overlayThing" v-if="player.tab!='options-tab'" src="options_wheel.png" onclick="showTab('options-tab')"></img> <div id="info" v-if="player.tab!='info-tab'" class="overlayThing" onclick="showTab('info-tab')"><br>i</div> <div id="discord" class="overlayThing"> <img onclick="window.open((modInfo.discordLink ? modInfo.discordLink : 'https://discord.gg/F3xveHV'),'mywindow')" src="discord.png" target="_blank"></img> <ul id="discord-links"> <li v-if="modInfo.discordLink"><a class="link" v-bind:href="modInfo.discordLink" target="_blank">{{modInfo.discordName}}</a><br></li> <li><a class="link" href="https://discord.gg/F3xveHV" target="_blank" v-bind:style="modInfo.discordLink ? {'font-size': '16px'} : {}">The Modding Tree Discord</a><br></li> <li><a class="link" href="http://discord.gg/wwQfgPa" target="_blank" v-bind:style="{'font-size': '16px'}">Main Prestige Tree server</a></li> </ul> </div> <overlay-head v-if="!(gameEnded && !player.keepGoing)"></overlay-head> <div class="sideLayers"> <div v-for="(node, index) in OTHER_LAYERS['side']"> <tree-node :layer='node' :abb='tmp[node].symbol' :size="'small'" :key="'side' + index"></tree-node> </div> </div> </div> <div v-if="!(gameEnded && !player.keepGoing)" id="treeTab" v-bind:style="{'z-index': (tmp.scrolled ? '1' : '5000')}" onscroll="resizeCanvas()" v-bind:class="{ fullWidth: (player.tab == 'none' || player.navTab == 'none'), col: (player.tab !== 'none' && player.navTab !== 'none'), left: (player.tab !== 'none' && player.navTab !== 'none')}"> <br><br><br><br> <overlay-head id="fakeHead" style="visibility: hidden;"> </overlay-head> <layer-tab :layer="player.navTab == 'none' ? player.tab : player.navTab" :key="'left'"></layer-tab> </div> <!-- Popups --> <div class="popup-container"> <transition-group name="fade"> <div v-for="popup,index in activePopups" class="popup" v-bind:class="popup.type" v-bind:key="'p' + popup.id" v-on:click="() => {activePopups.splice(index, 1)}" v-bind:style="popup.color ? {'background-color': popup.color} : {}"> <h3>{{popup.title}}</h3><br> <h2 v-html="popup.message"></h2> </div> </transition-group> </div> <div v-if="player.navTab !== 'none' && player.tab !== 'none' && !(gameEnded && !player.keepGoing)" onscroll="resizeCanvas()" v-bind:class="{ fullWidth: player.navTab == 'none', col: player.navTab != 'none', right: player.navTab != 'none', fast: true, tab: true}"> <div v-for="layer in LAYERS"> <div v-if="player.tab==layer"> <layer-tab :layer="layer" :back="'none'" :spacing="'50px'" :key="'left'"></layer-tab> </div> </div> </div> </div> </body>