PCGVERSION:2.0 # System Information CAMPAIGN:Pathfinder RPG Core Supplements VERSION:6.05.00 ROLLMETHOD:0|EXPRESSION:0 PURCHASEPOINTS:N CHARACTERTYPE:PC PREVIEWSHEET:Standard.htm POOLPOINTS:0 POOLPOINTSAVAIL:20 GAMEMODE:Pathfinder_RPG TABLABEL:0 AUTOSPELLS:Y USEHIGHERKNOWN:N USEHIGHERPREPPED:N LOADCOMPANIONS:N USETEMPMODS:Y AUTOSORTGEAR:Y SKILLSOUTPUTORDER:0 SKILLFILTER:2 IGNORECOST:N ALLOWDEBT:N AUTORESIZEGEAR:Y # Character Bio CHARACTERNAME:Lee Gravesbane TABNAME: PLAYERNAME:Matthew Funderburk HEIGHT:66 WEIGHT:130 AGE:26 GENDER:Male HANDED:Right SKINCOLOR: EYECOLOR: HAIRCOLOR: HAIRSTYLE: LOCATION: CITY: BIRTHDAY: BIRTHPLACE: PERSONALITYTRAIT1: PERSONALITYTRAIT2: SPEECHPATTERN: PHOBIAS: INTERESTS: CATCHPHRASE: PORTRAIT: # Character Attributes STAT:STR|SCORE:12 STAT:DEX|SCORE:16 STAT:CON|SCORE:11 STAT:INT|SCORE:13 STAT:WIS|SCORE:12 STAT:CHA|SCORE:13 ALIGN:CN RACE:Half-Elf # Character Class(es) CLASS:Rogue|LEVEL:3|SKILLPOOL:0|SPELLBASE:None|CANCASTPERDAY: CLASS:Ranger|LEVEL:1|SKILLPOOL:-1|SPELLBASE:WIS|CANCASTPERDAY: CLASSABILITIESLEVEL:Rogue=1|HITPOINTS:8|SKILLSGAINED:9|SKILLSREMAINING:0 CLASSABILITIESLEVEL:Ranger=1|HITPOINTS:6|SKILLSGAINED:7|SKILLSREMAINING:0 CLASSABILITIESLEVEL:Rogue=2|HITPOINTS:4|SKILLSGAINED:9|SKILLSREMAINING:0 CLASSABILITIESLEVEL:Rogue=3|HITPOINTS:4|PRESTAT:STR=1|SKILLSGAINED:9|SKILLSREMAINING:0 # Character Experience EXPERIENCE:9000 EXPERIENCETABLE:Medium # Character Templates TEMPLATESAPPLIED:[NAME:Creature with Class Levels] TEMPLATESAPPLIED:[NAME:FACE_5] TEMPLATESAPPLIED:[NAME:REACH_5] TEMPLATESAPPLIED:[NAME:Lycanthrope] TEMPLATESAPPLIED:[NAME:Afflicted Weretiger] # Character Region REGION:None # Character Skills SKILL:Acrobatics|OUTPUTORDER:1|CLASSBOUGHT:[CLASS:Ranger|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Acrobatics (Perform (Dance))|OUTPUTORDER:2| SKILL:Appraise|OUTPUTORDER:3|CLASSBOUGHT:[CLASS:Ranger|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Bluff|OUTPUTORDER:4|CLASSBOUGHT:[CLASS:Rogue|RANKS:2.0|COST:1|CLASSSKILL:Y] SKILL:Bluff (Perform (Act))|OUTPUTORDER:5| SKILL:Bluff (Perform (Comedy))|OUTPUTORDER:6| SKILL:Bluff (Perform (Sing))|OUTPUTORDER:7| SKILL:Bluff (Perform (String Instruments))|OUTPUTORDER:8| SKILL:Climb|OUTPUTORDER:9|CLASSBOUGHT:[CLASS:Rogue|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Craft (Untrained)|OUTPUTORDER:10| SKILL:Diplomacy|OUTPUTORDER:11|CLASSBOUGHT:[CLASS:Rogue|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Diplomacy (Perform (Keyboard Instruments))|OUTPUTORDER:12| SKILL:Diplomacy (Perform (Oratory))|OUTPUTORDER:13| SKILL:Diplomacy (Perform (String Instruments))|OUTPUTORDER:14| SKILL:Diplomacy (Perform (Wind Instruments))|OUTPUTORDER:15| SKILL:Disable Device|OUTPUTORDER:16|CLASSBOUGHT:[CLASS:Rogue|RANKS:4.0|COST:1|CLASSSKILL:Y] SKILL:Disguise|OUTPUTORDER:18|CLASSBOUGHT:[CLASS:Rogue|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Disguise (Perform (Act))|OUTPUTORDER:19| SKILL:Escape Artist|OUTPUTORDER:20|CLASSBOUGHT:[CLASS:Rogue|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Fly|OUTPUTORDER:21| SKILL:Fly (Perform (Dance))|OUTPUTORDER:22| SKILL:Handle Animal|OUTPUTORDER:23|CLASSBOUGHT:[CLASS:Rogue|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Handle Animal (Perform (Percussion Instruments))|OUTPUTORDER:25| SKILL:Handle Animal (Perform (Wind Instruments))|OUTPUTORDER:26| SKILL:Heal|OUTPUTORDER:27| SKILL:Intimidate|OUTPUTORDER:28|CLASSBOUGHT:[CLASS:Ranger|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Intimidate (Perform (Comedy))|OUTPUTORDER:29| SKILL:Intimidate (Perform (Keyboard Instruments))|OUTPUTORDER:30| SKILL:Intimidate (Perform (Percussion Instruments))|OUTPUTORDER:31| SKILL:Knowledge (Nature)|OUTPUTORDER:32|CLASSBOUGHT:[CLASS:Rogue|RANKS:2.0|COST:1|CLASSSKILL:Y] SKILL:Knowledge (Untrained)|OUTPUTORDER:33| SKILL:Perception|OUTPUTORDER:35|CLASSBOUGHT:[CLASS:Ranger|RANKS:1.0|COST:1|CLASSSKILL:Y]CLASSBOUGHT:[CLASS:Rogue|RANKS:3.0|COST:1|CLASSSKILL:Y] SKILL:Perform (Untrained)|OUTPUTORDER:36| SKILL:Profession (Untrained)|OUTPUTORDER:37| SKILL:Ride|OUTPUTORDER:38|CLASSBOUGHT:[CLASS:Ranger|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Samurai Mount|OUTPUTORDER:39| SKILL:Sense Motive|OUTPUTORDER:40|CLASSBOUGHT:[CLASS:Rogue|RANKS:4.0|COST:1|CLASSSKILL:Y] SKILL:Sense Motive (Perform (Oratory))|OUTPUTORDER:41| SKILL:Sense Motive (Perform (Sing))|OUTPUTORDER:42| SKILL:Sleight of Hand|OUTPUTORDER:44|CLASSBOUGHT:[CLASS:Rogue|RANKS:3.0|COST:1|CLASSSKILL:Y] SKILL:Stealth|OUTPUTORDER:46|CLASSBOUGHT:[CLASS:Rogue|RANKS:2.0|COST:1|CLASSSKILL:Y] SKILL:Survival|OUTPUTORDER:47|CLASSBOUGHT:[CLASS:Ranger|RANKS:1.0|COST:1|CLASSSKILL:Y]CLASSBOUGHT:[CLASS:Rogue|RANKS:2.0|COST:1|CLASSSKILL:Y] SKILL:Swim|OUTPUTORDER:48|CLASSBOUGHT:[CLASS:Ranger|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Untrained Charisma|OUTPUTORDER:49| SKILL:Untrained Dexterity|OUTPUTORDER:50| SKILL:Untrained Intelligence|OUTPUTORDER:51| SKILL:Untrained Strength|OUTPUTORDER:52| SKILL:Untrained Wisdom|OUTPUTORDER:53| SKILL:Untrained ~ Disable Device|OUTPUTORDER:17| SKILL:Untrained ~ Handle Animal|OUTPUTORDER:24| SKILL:Untrained ~ Linguistics|OUTPUTORDER:34| SKILL:Untrained ~ Sleight of Hand|OUTPUTORDER:43| SKILL:Untrained ~ Spellcraft|OUTPUTORDER:45| SKILL:Untrained ~ Use Magic Device|OUTPUTORDER:54| # Character Languages LANGUAGE:Common|LANGUAGE:Dwarven|LANGUAGE:Elven # Character Feats FEATPOOL:0.0 # Character Abilities ABILITY:*LANGBONUS|TYPE:VIRTUAL|CATEGORY:*LANGBONUS|KEY:*LANGBONUS|APPLIEDTO:Dwarven|TYPE: USERPOOL:*LANGBONUS|POOLPOINTS:0.0 ABILITY:Ability Bonus|TYPE:NORMAL|CATEGORY:Special Ability|KEY:+2 Dexterity|TYPE:AbilityBonus USERPOOL:Ability Bonus|POOLPOINTS:0.0 ABILITY:Adaptability Bonus Feat|TYPE:NORMAL|CATEGORY:FEAT|KEY:Skill Focus|APPLIEDTO:Perception|TYPE:General.SkillFocus|DESC:You are particularly adept at your chosen skill. USERPOOL:Adaptability Bonus Feat|POOLPOINTS:0.0 ABILITY:FEAT|TYPE:NORMAL|CATEGORY:FEAT|KEY:Stealthy|TYPE:General.DeepearthBloodline.SerpentineBloodline.ShadowBloodline.DruidShamanSerpent.RakshasaBloodline|DESC:You are good at avoiding attention and slipping out of bonds. ABILITY:FEAT|TYPE:NORMAL|CATEGORY:FEAT|KEY:Two-Weapon Fighting|TYPE:Combat|DESC:You can fight with a weapon in each of your hands. You can make one extra attack each round with the secondary weapon. USERPOOL:FEAT|POOLPOINTS:0.0 ABILITY:Favored Class|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Ranger|TYPE:FavoredClass ABILITY:Favored Class|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Rogue|TYPE:FavoredClass USERPOOL:Favored Class|POOLPOINTS:0.0 ABILITY:Favored Class Bonus|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Favored Class Bonus ~ Hit Point|APPLIEDTO:,|TYPE:FavoredClassBonus ABILITY:Favored Class Bonus|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Favored Class Bonus ~ Skill Rank|APPLIEDTO:Stealth,Stealth|TYPE:FavoredClassBonus USERPOOL:Favored Class Bonus|POOLPOINTS:0.0 ABILITY:Favored Enemy|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Favored Enemy ~ Undead|TYPE:RangerClassFeatures.FavoredEnemy.SpecialAttack.Extraordinary.AttackOption|DESC:You gain a +%1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks when using these skills against undead. Likewise, you get a +%1 bonus on weapon attack and damage rolls against such creatures. You may make Knowledge Skill checks untrained to identify such creatures.&pipe;FavoredUndead USERPOOL:Favored Enemy|POOLPOINTS:0.0 ABILITY:Lycanthrope Kind|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Weretiger|TYPE:SpecialQuality.LycanthropeKind USERPOOL:Lycanthrope Kind|POOLPOINTS:0.0 ABILITY:Lycanthrope Type|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Afflicted Lycanthrope|TYPE:SpecialQuality.LycanthropeType USERPOOL:Lycanthrope Type|POOLPOINTS:0.0 ABILITY:Ranger Archetype|TYPE:NORMAL|CATEGORY:Archetype|KEY:Ranger Archetype ~ Infiltrator|TYPE:Archetype.RangerArchetype.RangerFavoredTerrain|DESC:Some rangers study their favored enemies and learn their ways, applying this knowledge to their own abilities and using their foes' strengths against them. Infiltrators are willing to walk a mile in an enemy's shoes so as to learn eveything there is to know about their foes in order to more effectively hunt and kill them. USERPOOL:Ranger Archetype|POOLPOINTS:0.0 ABILITY:Rogue Archetype|TYPE:NORMAL|CATEGORY:Archetype|KEY:Rogue Archetype ~ Burglar|TYPE:Archetype.RogueArchetype.RogueUncannyDodge.RogueImprovedUncannyDodge USERPOOL:Rogue Archetype|POOLPOINTS:0.0 ABILITY:Rogue Talent|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Rogue Talent ~ Minor Magic|APPLIEDTO:Disrupt Undead|TYPE:RogueClassFeatures.SpecialQuality.SpellLike.RogueTalent|DESC:You can cast %1. This spell can be cast three times a day as a spell-like ability. The caster level for this ability is %2. The save DC for this spell is %3.&pipe;%CHOICE&pipe;RogueCasterLevel&pipe;10+INT USERPOOL:Rogue Talent|POOLPOINTS:0.0 ABILITY:Traits|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Trait ~ Child of the Streets|TYPE:Trait.BasicTrait.SocialTrait|DESC:You grew up on the streets of a large city, and as a result you have developed a knack for picking pockets and hiding small objects on your person. You gain a +1 trait bonus on Sleight of Hand checks, and Sleight of Hand is always a class skill for you. ABILITY:Traits|TYPE:NORMAL|CATEGORY:Special Ability|KEY:Trait ~ Elven Reflexes|TYPE:Trait.RaceTrait.HalfElfTrait|DESC:One of your parents was a member of a wild elven tribe, and you've inherited a portion of your elven parent's quick reflexes. You gain a +2 trait bonus on Initiative checks. USERPOOL:Traits|POOLPOINTS:0.0 # Character Weapon proficiencies WEAPONPROF:[WEAPON:Amentum|WEAPON:Amentum (Javelin)|WEAPON:Atlatl|WEAPON:Axe (Throwing)|WEAPON:Bardiche|WEAPON:Battle Aspergillum|WEAPON:Battleaxe|WEAPON:Bayonet|WEAPON:Bec de Corbin|WEAPON:Bill] WEAPONPROF:[WEAPON:Blowgun|WEAPON:Boar Spear|WEAPON:Brass Knuckles|WEAPON:Broadsword (Nine Ring)|WEAPON:Butterfly Sword|WEAPON:Cestus|WEAPON:Chakram|WEAPON:Club|WEAPON:Crossbow (Hand)|WEAPON:Crossbow (Heavy)] WEAPONPROF:[WEAPON:Crossbow (Light)|WEAPON:Dagger|WEAPON:Dagger (Chain)|WEAPON:Dagger (Punching)|WEAPON:Dart|WEAPON:Dogslicer|WEAPON:Double Chicken Saber|WEAPON:Earth Breaker|WEAPON:Falchion|WEAPON:Flail] WEAPONPROF:[WEAPON:Flail (Heavy)|WEAPON:Gaff|WEAPON:Gauntlet|WEAPON:Gauntlet (Spiked)|WEAPON:Gladius|WEAPON:Glaive|WEAPON:Glaive-Guisarme|WEAPON:Grapple|WEAPON:Great Terbutje|WEAPON:Greataxe] WEAPONPROF:[WEAPON:Greatclub|WEAPON:Greatsword|WEAPON:Guisarme|WEAPON:Halberd|WEAPON:Hammer (Light)|WEAPON:Handaxe|WEAPON:Hooked Lance|WEAPON:Horsechopper|WEAPON:Hunga Munga|WEAPON:Iron Brush] WEAPONPROF:[WEAPON:Javelin|WEAPON:Jutte|WEAPON:Katana|WEAPON:Kerambit|WEAPON:Klar|WEAPON:Kukri|WEAPON:Lance|WEAPON:Longbow|WEAPON:Longspear|WEAPON:Longsword] WEAPONPROF:[WEAPON:Lucerne Hammer|WEAPON:Lungchuan Tamo|WEAPON:Mace (Heavy)|WEAPON:Mace (Light)|WEAPON:Mattock|WEAPON:Mere Club|WEAPON:Monk's Spade|WEAPON:Morningstar|WEAPON:Naginata|WEAPON:Nodachi] WEAPONPROF:[WEAPON:Ogre Hook|WEAPON:Pick (Heavy)|WEAPON:Pick (Light)|WEAPON:Pilum|WEAPON:Poisoned Sand Tube|WEAPON:Quarterstaff|WEAPON:Ranseur|WEAPON:Rapier|WEAPON:Rhomphaia|WEAPON:Rock] WEAPONPROF:[WEAPON:Sansetsukon|WEAPON:Sap|WEAPON:Scimitar|WEAPON:Scizore|WEAPON:Scythe|WEAPON:Sea-Knife|WEAPON:Shang Gou|WEAPON:Shieldbash|WEAPON:Shortbow|WEAPON:Shortspear] WEAPONPROF:[WEAPON:Sibat|WEAPON:Sickle|WEAPON:Sling|WEAPON:Spear|WEAPON:Spear (Boar)|WEAPON:Spells (Ray)|WEAPON:Spells (Touch)|WEAPON:Spiked Armor|WEAPON:Splash Weapon|WEAPON:Stake] WEAPONPROF:[WEAPON:Starknife|WEAPON:Sword (Bastard)|WEAPON:Sword (Short)|WEAPON:Sword (Tri-Point Double-Edged)|WEAPON:Sword Cane|WEAPON:Tepoztopilli|WEAPON:Terbutje|WEAPON:Tiger Fork|WEAPON:Tonfa|WEAPON:Trident] WEAPONPROF:[WEAPON:Tube Arrow Shooter|WEAPON:Unarmed Strike|WEAPON:Underwater Crossbow (Heavy)|WEAPON:Underwater Crossbow (Light)|WEAPON:Waraxe (Dwarven)|WEAPON:Warhammer|WEAPON:Wushu Dart] # Character Equipment MONEY:0 EQUIPNAME:Bolts (Crossbow/10)|OUTPUTORDER:3|COST:1.0|WT:1.0|QUANTITY:5.0|NOTE:|CUSTOMIZATION:[BASEITEM:Bolts (Crossbow/10)|DATA:NAME=Bolts (Crossbow/10)$EQMOD=STEEL.WOOD] EQUIPNAME:Crossbow (Heavy)|OUTPUTORDER:4|COST:50.0|WT:8.0|QUANTITY:1.0|NOTE:|CUSTOMIZATION:[BASEITEM:Crossbow (Heavy)|DATA:NAME=Crossbow (Heavy)$EQMOD=WOOD] EQUIPNAME:Dagger|OUTPUTORDER:1|COST:2.0|WT:1.0|QUANTITY:2.0|NOTE:|CUSTOMIZATION:[BASEITEM:Dagger|DATA:NAME=Dagger$EQMOD=STEEL] EQUIPNAME:Leather|OUTPUTORDER:2|COST:10.0|WT:15.0|QUANTITY:1.0|NOTE:|CUSTOMIZATION:[BASEITEM:Leather|DATA:NAME=Leather$EQMOD=LEATHER] EQUIPSET:Default Set|ID:0.1|USETEMPMODS:Y EQUIPSET:Equipped|ID:0.1.01|VALUE:Bolts (Crossbow/10)|QUANTITY:5.0|USETEMPMODS:Y EQUIPSET:Primary Hand|ID:0.1.02|VALUE:Dagger|QUANTITY:2.0|USETEMPMODS:Y EQUIPSET:Carried|ID:0.1.03|VALUE:Crossbow (Heavy)|QUANTITY:1.0|USETEMPMODS:Y EQUIPSET:Armor|ID:0.1.04|VALUE:Leather|QUANTITY:1.0|USETEMPMODS:Y CALCEQUIPSET:0.1 # Temporary Bonuses # EquipSet Temp Bonuses # Character Deity/Domain DEITY:None|DEITYDOMAINS:[DOMAIN:Agathion Subdomain|DOMAIN:Air|DOMAIN:Ancestors Subdomain|DOMAIN:Animal|DOMAIN:Aquatic|DOMAIN:Arcane Subdomain|DOMAIN:Archon Subdomain (Good)|DOMAIN:Archon Subdomain (Law)|DOMAIN:Arctic|DOMAIN:Artifice|DOMAIN:Ash Subdomain|DOMAIN:Azata Subdomain (Chaos)|DOMAIN:Azata Subdomain (Good)|DOMAIN:Blood Subdomain|DOMAIN:Catastrophe Subdomain|DOMAIN:Cave|DOMAIN:Caves Subdomain|DOMAIN:Chaos|DOMAIN:Charm|DOMAIN:Cloud Subdomain|DOMAIN:Community|DOMAIN:Construct Subdomain|DOMAIN:Curse Subdomain|DOMAIN:Daemon Subdomain|DOMAIN:Darkness|DOMAIN:Day Subdomain|DOMAIN:Death|DOMAIN:Death (Pharasma)|DOMAIN:Decay Subdomain|DOMAIN:Deception Subdomain|DOMAIN:Defense Subdomain|DOMAIN:Demon Subdomain (Chaos)|DOMAIN:Demon Subdomain (Evil)|DOMAIN:Desert|DOMAIN:Destruction|DOMAIN:Devil Subdomain (Evil)|DOMAIN:Devil Subdomain (Law)|DOMAIN:Divine Subdomain|DOMAIN:Eagle|DOMAIN:Earth|DOMAIN:Evil|DOMAIN:Exploration Subdomain|DOMAIN:Family Subdomain|DOMAIN:Fate Subdomain|DOMAIN:Feather Subdomain|DOMAIN:Ferocity Subdomain|DOMAIN:Fire|DOMAIN:Freedom Subdomain|DOMAIN:Frog|DOMAIN:Fur Subdomain|DOMAIN:Glory|DOMAIN:Good|DOMAIN:Growth Subdomain|DOMAIN:Healing|DOMAIN:Heroism Subdomain|DOMAIN:Home Subdomain|DOMAIN:Honor Subdomain|DOMAIN:Ice Subdomain|DOMAIN:Inevitable Subdomain|DOMAIN:Insanity Subdomain|DOMAIN:Jungle|DOMAIN:Knowledge|DOMAIN:Language Subdomain|DOMAIN:Law|DOMAIN:Leadership Subdomain|DOMAIN:Liberation|DOMAIN:Light Subdomain|DOMAIN:Loss Subdomain|DOMAIN:Love Subdomain|DOMAIN:Luck|DOMAIN:Lust Subdomain|DOMAIN:Madness|DOMAIN:Magic|DOMAIN:Martyr Subdomain|DOMAIN:Memory Subdomain|DOMAIN:Metal Subdomain|DOMAIN:Monkey|DOMAIN:Mountain|DOMAIN:Murder Subdomain|DOMAIN:Night Subdomain|DOMAIN:Nightmare Subdomain|DOMAIN:Nobility|DOMAIN:Oceans Subdomain|DOMAIN:Plains|DOMAIN:Plant|DOMAIN:Protean Subdomain|DOMAIN:Protection|DOMAIN:Purity Subdomain|DOMAIN:Rage Subdomain|DOMAIN:Repose|DOMAIN:Resolve Subdomain|DOMAIN:Restoration Subdomain|DOMAIN:Resurrection Subdomain|DOMAIN:Revolution Subdomain|DOMAIN:Rune|DOMAIN:Seasons Subdomain|DOMAIN:Serpent|DOMAIN:Smoke Subdomain|DOMAIN:Souls (Pharasma) Subdomain|DOMAIN:Souls Subdomain|DOMAIN:Storms Subdomain|DOMAIN:Strength|DOMAIN:Sun|DOMAIN:Swamp|DOMAIN:Tactics Subdomain|DOMAIN:Thievery Subdomain|DOMAIN:Thought Subdomain|DOMAIN:Toil Subdomain|DOMAIN:Trade Subdomain|DOMAIN:Travel|DOMAIN:Trickery|DOMAIN:Undead Subdomain|DOMAIN:War|DOMAIN:Wards Subdomain|DOMAIN:Water|DOMAIN:Weather|DOMAIN:Wind Subdomain|DOMAIN:Wolf]|ALIGNALLOW:|DESC:None|HOLYITEM:None|DEITYFAVWEAP:[WEAPON:ALL]|DEITYALIGN: # Character Spells Information # Character Description/Bio/History CHARACTERBIO:Lee is a half-elf whose father was a traveller who married an elf. Lee grew up to age 9 learning how to be agile and shoot the bow until the village was attacked by a horde of Vampires with an undead horde. His parents were killed by a head vampire and that’s when he fled. Lee took a horse and escaped to the nearest city. While there he did what any orphaned child does in a city; he learned the thieves trade. CHARACTERDESC: CHARACTERCOMP: CHARACTERASSET: CHARACTERMAGIC: CHARACTERDMNOTES: # Kits # Character Master/Follower # Character Notes Tab # Age Set Selections AGESET:1:0:0:0:0:0:0:0:0:0 # Campaign History # Suppressed Biography Fields SUPPRESSBIOFIELDS:SKIN_TONE|HAIR_COLOR|HAIR_STYLE|EYE_COLOR|REGION