forked from profectus/Profectus
Clarify progress is from 0 to 1
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@ -104,7 +104,7 @@ export interface NodeTypeOptions {
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shape: NodeComputable<Shape>;
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/** Whether the node can accept another node being dropped upon it. */
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canAccept?: NodeComputable<boolean, [BoardNode]>;
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/** The progress value of the node. */
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/** The progress value of the node, from 0 to 1. */
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progress?: NodeComputable<number>;
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/** How the progress should be displayed on the node. */
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progressDisplay?: NodeComputable<ProgressDisplay>;
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