forked from profectus/Profectus
Made all properties in FeatureNode non-optional
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3fa7ccf0c1
commit
572e543ba8
5 changed files with 22 additions and 26 deletions
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@ -24,11 +24,11 @@ const observerOptions = {
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provide(RegisterNodeInjectionKey, (id, element) => {
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const observer = new MutationObserver(() => updateNode(id));
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observer.observe(element, observerOptions);
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nodes.value[id] = { element, observer };
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nodes.value[id] = { element, observer, rect: element.getBoundingClientRect() };
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nextTick(() => updateNode(id));
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});
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provide(UnregisterNodeInjectionKey, id => {
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nodes.value[id]?.observer?.disconnect();
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nodes.value[id]?.observer.disconnect();
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nodes.value[id] = undefined;
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});
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provide(NodesInjectionKey, nodes);
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@ -26,13 +26,12 @@ const props = toRefs(_props);
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const startPosition = computed(() => {
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const rect = props.startNode.value.rect;
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const boundingRect = props.boundingRect.value;
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const position =
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rect && boundingRect
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? {
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x: rect.x + rect.width / 2 - boundingRect.x,
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y: rect.y + rect.height / 2 - boundingRect.y
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}
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: { x: 0, y: 0 };
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const position = boundingRect
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? {
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x: rect.x + rect.width / 2 - boundingRect.x,
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y: rect.y + rect.height / 2 - boundingRect.y
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}
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: { x: 0, y: 0 };
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if (props.link.value.offsetStart) {
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position.x += props.link.value.offsetStart.x;
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position.y += props.link.value.offsetStart.y;
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@ -43,13 +42,12 @@ const startPosition = computed(() => {
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const endPosition = computed(() => {
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const rect = props.endNode.value.rect;
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const boundingRect = props.boundingRect.value;
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const position =
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rect && boundingRect
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? {
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x: rect.x + rect.width / 2 - boundingRect.x,
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y: rect.y + rect.height / 2 - boundingRect.y
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}
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: { x: 0, y: 0 };
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const position = boundingRect
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? {
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x: rect.x + rect.width / 2 - boundingRect.x,
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y: rect.y + rect.height / 2 - boundingRect.y
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}
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: { x: 0, y: 0 };
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if (props.link.value.offsetEnd) {
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position.x += props.link.value.offsetEnd.x;
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position.y += props.link.value.offsetEnd.y;
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@ -14,7 +14,7 @@
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<script setup lang="ts">
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import { Link } from "features/links/links";
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import { NodesInjectionKey } from "game/layers";
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import { FeatureNode, NodesInjectionKey } from "game/layers";
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import { computed, inject, nextTick, onMounted, ref, toRef } from "vue";
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import LinkVue from "./Link.vue";
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@ -43,9 +43,8 @@ function updateNodes() {
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isDirty = false;
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nextTick(() => {
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boundingRect.value = resizeListener.value?.getBoundingClientRect();
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Object.values(nodes.value).forEach(
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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node => (node!.rect = node?.element.getBoundingClientRect())
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(Object.values(nodes.value) as FeatureNode[]).forEach(
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node => (node.rect = node.element.getBoundingClientRect())
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);
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isDirty = true;
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});
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@ -35,7 +35,7 @@ import { Emitters } from "tsparticles-plugin-emitters/Emitters";
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import { EmitterContainer } from "tsparticles-plugin-emitters/EmitterContainer";
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import { defineComponent, inject, nextTick, onMounted, PropType, ref } from "vue";
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import { ParticlesComponent } from "particles.vue3";
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import { NodesInjectionKey } from "game/layers";
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import { FeatureNode, NodesInjectionKey } from "game/layers";
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// TODO get typing support on the Particles component
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export default defineComponent({
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@ -93,9 +93,8 @@ export default defineComponent({
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nextTick(() => {
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if (resizeListener.value != null && props.onContainerResized) {
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// TODO don't overlap with Links.vue
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Object.values(nodes.value).forEach(
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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node => (node!.rect = node?.element.getBoundingClientRect())
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(Object.values(nodes.value) as FeatureNode[]).forEach(
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node => (node.rect = node.element.getBoundingClientRect())
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);
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props.onContainerResized(resizeListener.value.getBoundingClientRect());
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}
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@ -22,8 +22,8 @@ import { persistent, PersistentRef } from "./persistence";
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import player from "./player";
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export interface FeatureNode {
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rect?: DOMRect;
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observer?: MutationObserver;
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rect: DOMRect;
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observer: MutationObserver;
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element: HTMLElement;
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}
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