forked from profectus/Profectus
Show action tooltips when selected
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2 changed files with 11 additions and 4 deletions
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@ -138,10 +138,10 @@
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<script setup lang="ts">
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<script setup lang="ts">
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import themes from "data/themes";
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import themes from "data/themes";
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import type { BoardNode, GenericBoardNodeAction, GenericNodeType } from "features/boards/board";
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import type { BoardNode, GenericBoardNodeAction, GenericNodeType } from "features/boards/board";
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import { ProgressDisplay, getNodeProperty, Shape } from "features/boards/board";
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import { ProgressDisplay, Shape, getNodeProperty } from "features/boards/board";
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import { isVisible } from "features/feature";
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import { isVisible } from "features/feature";
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import settings from "game/settings";
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import settings from "game/settings";
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import { computed, ref, toRefs, unref, watch } from "vue";
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import { computed, toRefs, unref, watch } from "vue";
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import BoardNodeAction from "./BoardNodeAction.vue";
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import BoardNodeAction from "./BoardNodeAction.vue";
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const sqrtTwo = Math.sqrt(2);
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const sqrtTwo = Math.sqrt(2);
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@ -204,7 +204,14 @@ const position = computed(() => {
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const shape = computed(() => getNodeProperty(props.nodeType.value.shape, unref(props.node)));
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const shape = computed(() => getNodeProperty(props.nodeType.value.shape, unref(props.node)));
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const title = computed(() => getNodeProperty(props.nodeType.value.title, unref(props.node)));
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const title = computed(() => getNodeProperty(props.nodeType.value.title, unref(props.node)));
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const label = computed(() => getNodeProperty(props.nodeType.value.label, unref(props.node)));
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const label = computed(
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() =>
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(isSelected.value
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? unref(props.selectedAction) &&
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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getNodeProperty(unref(props.selectedAction)!.tooltip, unref(props.node))
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: null) ?? getNodeProperty(props.nodeType.value.label, unref(props.node))
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);
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const size = computed(() => getNodeProperty(props.nodeType.value.size, unref(props.node)));
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const size = computed(() => getNodeProperty(props.nodeType.value.size, unref(props.node)));
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const progress = computed(
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const progress = computed(
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() => getNodeProperty(props.nodeType.value.progress, unref(props.node)) ?? 0
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() => getNodeProperty(props.nodeType.value.progress, unref(props.node)) ?? 0
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@ -178,7 +178,7 @@ export interface BoardNodeActionOptions {
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/** The fill color of the action. */
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/** The fill color of the action. */
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fillColor?: NodeComputable<string>;
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fillColor?: NodeComputable<string>;
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/** The tooltip text to display for the action. */
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/** The tooltip text to display for the action. */
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tooltip: NodeComputable<string>;
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tooltip: NodeComputable<NodeLabel>;
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/** An array of board node links associated with the action. They appear when the action is focused. */
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/** An array of board node links associated with the action. They appear when the action is focused. */
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links?: NodeComputable<BoardNodeLink[]>;
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links?: NodeComputable<BoardNodeLink[]>;
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/** A function that is called when the action is clicked. */
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/** A function that is called when the action is clicked. */
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