forked from profectus/Profectus
Prevent onComplete events triggering while loading saves
This commit is contained in:
parent
a701168ab1
commit
9b89552f1c
2 changed files with 5 additions and 0 deletions
|
@ -13,6 +13,8 @@ import {
|
||||||
import "game/notifications";
|
import "game/notifications";
|
||||||
import type { Persistent } from "game/persistence";
|
import type { Persistent } from "game/persistence";
|
||||||
import { persistent } from "game/persistence";
|
import { persistent } from "game/persistence";
|
||||||
|
import player from "game/player";
|
||||||
|
import settings from "game/settings";
|
||||||
import type {
|
import type {
|
||||||
Computable,
|
Computable,
|
||||||
GetComputableType,
|
GetComputableType,
|
||||||
|
@ -99,6 +101,7 @@ export function createAchievement<T extends AchievementOptions>(
|
||||||
if (achievement.shouldEarn) {
|
if (achievement.shouldEarn) {
|
||||||
const genericAchievement = achievement as GenericAchievement;
|
const genericAchievement = achievement as GenericAchievement;
|
||||||
watchEffect(() => {
|
watchEffect(() => {
|
||||||
|
if (settings.active !== player.id) return;
|
||||||
if (
|
if (
|
||||||
!genericAchievement.earned.value &&
|
!genericAchievement.earned.value &&
|
||||||
unref(genericAchievement.visibility) === Visibility.Visible &&
|
unref(genericAchievement.visibility) === Visibility.Visible &&
|
||||||
|
|
|
@ -6,6 +6,7 @@ import { globalBus } from "game/events";
|
||||||
import "game/notifications";
|
import "game/notifications";
|
||||||
import type { Persistent } from "game/persistence";
|
import type { Persistent } from "game/persistence";
|
||||||
import { persistent } from "game/persistence";
|
import { persistent } from "game/persistence";
|
||||||
|
import player from "game/player";
|
||||||
import settings, { registerSettingField } from "game/settings";
|
import settings, { registerSettingField } from "game/settings";
|
||||||
import { camelToTitle } from "util/common";
|
import { camelToTitle } from "util/common";
|
||||||
import type {
|
import type {
|
||||||
|
@ -132,6 +133,7 @@ export function createMilestone<T extends MilestoneOptions>(
|
||||||
if (milestone.shouldEarn) {
|
if (milestone.shouldEarn) {
|
||||||
const genericMilestone = milestone as GenericMilestone;
|
const genericMilestone = milestone as GenericMilestone;
|
||||||
watchEffect(() => {
|
watchEffect(() => {
|
||||||
|
if (settings.active !== player.id) return;
|
||||||
if (
|
if (
|
||||||
!genericMilestone.earned.value &&
|
!genericMilestone.earned.value &&
|
||||||
unref(genericMilestone.visibility) === Visibility.Visible &&
|
unref(genericMilestone.visibility) === Visibility.Visible &&
|
||||||
|
|
Loading…
Reference in a new issue