forked from profectus/Profectus
Add tooltip to example layer
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1 changed files with 6 additions and 0 deletions
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@ -8,6 +8,8 @@ import { jsx } from "features/feature";
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import { createReset } from "features/reset";
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import { createReset } from "features/reset";
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import MainDisplay from "features/resources/MainDisplay.vue";
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import MainDisplay from "features/resources/MainDisplay.vue";
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import { createResource } from "features/resources/resource";
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import { createResource } from "features/resources/resource";
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import { addTooltip } from "features/tooltips/tooltip";
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import { createResourceTooltip } from "features/trees/tree";
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import { createLayer } from "game/layers";
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import { createLayer } from "game/layers";
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import { DecimalSource } from "util/bignum";
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import { DecimalSource } from "util/bignum";
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import { render } from "util/vue";
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import { render } from "util/vue";
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@ -35,6 +37,10 @@ const layer = createLayer(id, () => {
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color,
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color,
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reset
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reset
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}));
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}));
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addTooltip(treeNode, {
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display: createResourceTooltip(points),
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pinnable: true
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});
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const resetButton = createResetButton(() => ({
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const resetButton = createResetButton(() => ({
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conversion,
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conversion,
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