forked from profectus/Profectus
Made layer style and classes
This commit is contained in:
parent
223b1cfcd4
commit
eec494370c
2 changed files with 13 additions and 13 deletions
|
@ -1,6 +1,13 @@
|
|||
<template>
|
||||
<div class="tabs-container" :class="{ useHeader }">
|
||||
<div v-for="(tab, index) in tabs" :key="index" class="tab" :ref="`tab-${index}`">
|
||||
<div
|
||||
v-for="(tab, index) in tabs"
|
||||
:key="index"
|
||||
class="tab"
|
||||
:ref="`tab-${index}`"
|
||||
:style="unref(layers[tab]?.style)"
|
||||
:class="unref(layers[tab]?.classes)"
|
||||
>
|
||||
<Nav v-if="index === 0 && !useHeader" />
|
||||
<div class="inner-tab">
|
||||
<Layer
|
||||
|
@ -19,7 +26,7 @@
|
|||
import projInfo from "data/projInfo.json";
|
||||
import { GenericLayer, layers } from "game/layers";
|
||||
import player from "game/player";
|
||||
import { computed, toRef } from "vue";
|
||||
import { computed, toRef, unref } from "vue";
|
||||
import Layer from "./Layer.vue";
|
||||
import Nav from "./Nav.vue";
|
||||
|
||||
|
@ -28,8 +35,8 @@ const layerKeys = computed(() => Object.keys(layers));
|
|||
const useHeader = projInfo.useHeader;
|
||||
|
||||
function gatherLayerProps(layer: GenericLayer) {
|
||||
const { display, minimized, minWidth, name, color, style, classes, minimizable, nodes } = layer;
|
||||
return { display, minimized, minWidth, name, color, style, classes, minimizable, nodes };
|
||||
const { display, minimized, minWidth, name, color, minimizable, nodes } = layer;
|
||||
return { display, minimized, minWidth, name, color, minimizable, nodes };
|
||||
}
|
||||
</script>
|
||||
|
||||
|
|
|
@ -4,12 +4,7 @@
|
|||
<button class="layer-tab minimized" v-if="minimized.value" @click="minimized.value = false">
|
||||
<div>{{ unref(name) }}</div>
|
||||
</button>
|
||||
<div
|
||||
class="layer-tab"
|
||||
:style="unref(style)"
|
||||
:class="[{ showGoBack }, unref(classes)]"
|
||||
v-else
|
||||
>
|
||||
<div class="layer-tab" :class="{ showGoBack }" v-else>
|
||||
<Context ref="contextRef">
|
||||
<component :is="component" />
|
||||
</Context>
|
||||
|
@ -22,7 +17,7 @@
|
|||
|
||||
<script lang="ts">
|
||||
import projInfo from "data/projInfo.json";
|
||||
import { CoercableComponent, StyleValue } from "features/feature";
|
||||
import { CoercableComponent } from "features/feature";
|
||||
import { FeatureNode } from "game/layers";
|
||||
import { Persistent } from "game/persistence";
|
||||
import player from "game/player";
|
||||
|
@ -58,8 +53,6 @@ export default defineComponent({
|
|||
required: true
|
||||
},
|
||||
color: processedPropType<string>(String),
|
||||
style: processedPropType<StyleValue>(String, Object, Array),
|
||||
classes: processedPropType<Record<string, boolean>>(Object),
|
||||
minimizable: processedPropType<boolean>(Boolean),
|
||||
nodes: {
|
||||
type: Object as PropType<Ref<Record<string, FeatureNode | undefined>>>,
|
||||
|
|
Loading…
Reference in a new issue