A game engine that grows with you
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thepaperpilot 0afcd1cd3d First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.

The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-16 23:30:54 -05:00
public Implemented saves manager 2021-06-20 23:29:55 -05:00
saves Implemented saves manager 2021-06-20 23:29:55 -05:00
src First pass at typescript support 2021-08-16 23:30:54 -05:00
.eslintrc.js First pass at typescript support 2021-08-16 23:30:54 -05:00
.gitignore Create vue app 2021-05-19 17:21:51 -05:00
.prettierrc.json First pass at typescript support 2021-08-16 23:30:54 -05:00
babel.config.js First pass at typescript support 2021-08-16 23:30:54 -05:00
LICENSE Initial commit 2021-05-19 17:11:27 -05:00
package-lock.json First pass at typescript support 2021-08-16 23:30:54 -05:00
package.json First pass at typescript support 2021-08-16 23:30:54 -05:00
README.md Create vue app 2021-05-19 17:21:51 -05:00
tsconfig.json First pass at typescript support 2021-08-16 23:30:54 -05:00
vue.config.js First pass at typescript support 2021-08-16 23:30:54 -05:00

the-modding-tree-x

Project setup

npm install

Compiles and hot-reloads for development

npm run serve

Compiles and minifies for production

npm run build

Lints and fixes files

npm run lint

Customize configuration

See Configuration Reference.