A game engine that grows with you
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thepaperpilot 69468d88c0 Update bounding rects when fonts have loaded in
This fixes the issue with everything shifting slightly once they load,
invalidating all the bounding rects until they are next updated
2022-04-01 01:08:26 -05:00
.github/workflows Don't build placeholder mod on main repo 2022-02-27 22:45:58 -06:00
.vs New layer API WIP 2022-01-13 22:25:47 -06:00
public Added Profectus branding 2022-02-27 14:24:48 -06:00
saves Implemented saves manager 2021-06-20 23:29:55 -05:00
src Update bounding rects when fonts have loaded in 2022-04-01 01:08:26 -05:00
.eslintrc.js Fixing more issues 2022-01-24 22:25:34 -06:00
.gitignore Create vue app 2021-05-19 17:21:51 -05:00
.prettierrc.json Fixing building / cleanup 2022-01-24 22:23:30 -06:00
.replit Added support for replit 2022-03-01 21:03:00 -06:00
babel.config.js New layer API WIP 2022-01-13 22:25:47 -06:00
CHANGELOG.md Version Bump 2022-03-29 21:34:29 -05:00
LICENSE Initial commit 2021-05-19 17:11:27 -05:00
package-lock.json Version Bump 2022-03-29 21:34:29 -05:00
package.json Version Bump 2022-03-29 21:34:29 -05:00
README.md Updated README 2022-03-01 21:10:37 -06:00
replit.nix Added support for replit 2022-03-01 21:03:00 -06:00
tsconfig.json Minor change for documentation generation 2022-03-11 00:48:15 -06:00
vue.config.js Fixing building / cleanup 2022-01-24 22:23:30 -06:00

Profectus

A game engine that grows with you

Run on Repl.it

Read the docs

Project setup

npm install

Compiles and hot-reloads for development

npm run serve

Compiles and minifies for production

npm run build

Lints and fixes files

npm run lint