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Fixed bugs with hasMilestone and incr_order

This commit is contained in:
Acamaeda 2020-10-05 21:38:50 -04:00
parent 4ae1cad2eb
commit 091ff24b9f

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@ -162,8 +162,9 @@ function doReset(layer, force=false) {
needCanvasUpdate = true;
if (layers[layer].incr_order){
for (lr in layers[layer].incr_order)
if (!player[lr].unl) player[lr].order++
lrs = layers[layer].incr_order
for (lr in lrs)
if (!player[lrs[lr]].unl) player[lrs[lr]].order++
}
}
@ -205,7 +206,7 @@ function hasUpg(layer, id){
}
function hasMilestone(layer, id){
return (player[layer].milestones.includes(toNumber(id)))
return (player[layer].milestones.includes(toNumber(id)) || player[layer].milestones.includes(id))
}
function hasChall(layer, id){