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Enforces changing the gameInfo id.
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2 changed files with 3 additions and 0 deletions
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@ -114,6 +114,8 @@ var systemComponents = {
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<br>
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<span v-if="player.points.lt('1e1000')" class="overlayThing">You have </span>
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<h2 class="overlayThing" id="points">{{format(player.points)}}</h2>
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<span v-if="modInfo.gameInfo.id =='mygame'" class="overlayThing" style="font-size:40px">Change your game's id in gameInfo. Saving is disabled until you do.</span>
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<br>
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<span v-if="player.points.lt('1e1e6')" class="overlayThing"> {{pluralize(player.points, gameInfo.singularName || gameInfo.pointsName, gameInfo.pointsName)}}</span>
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<br>
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<span v-if="canGenPoints()" class="overlayThing">({{tmp.other.oompsMag != 0 ? format(tmp.other.oomps) + " OOM" + (tmp.other.oompsMag < 0 ? "^OOM" : tmp.other.oompsMag > 1 ? "^" + tmp.other.oompsMag : "") + "s" : formatSmall(getPointGen())}}/sec)</span>
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@ -1,6 +1,7 @@
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// ************ Save stuff ************
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function save(force) {
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NaNcheck(player)
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if (gameInfo.id == "mygame") return
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if (NaNalert && !force) return
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localStorage.setItem(gameInfo.id, btoa(unescape(encodeURIComponent(JSON.stringify(player)))));
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localStorage.setItem(gameInfo.id+"_options", btoa(unescape(encodeURIComponent(JSON.stringify(options)))));
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