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Small tweak to docs
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@ -13,6 +13,7 @@ Upgrades are stored in the following format:
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You can use hasUpg(layer, id) to determine if the player has an upgrade. This is useful for implementing bonuses.
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You can use hasUpg(layer, id) to determine if the player has an upgrade. This is useful for implementing bonuses.
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Hint: Basic point gain is calculated in game.js's "getPointGain".
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Each upgrade should have an id where the first digit is the row and the second digit is the column.
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Each upgrade should have an id where the first digit is the row and the second digit is the column.
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Individual upgrades can have these features:
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Individual upgrades can have these features:
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