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Beta v1.1 Alpha 13

This commit is contained in:
Jacorb90 2020-08-29 19:43:53 -04:00
parent 1f92eed55c
commit b1fb208587
5 changed files with 158 additions and 5 deletions

View file

@ -16,6 +16,11 @@
<div class="vl"></div>
<div v-if="player.tab=='changelog'" class="col right">
<button class="back" onclick="showTab('tree')"></button><br><br>
<h3>Beta v1.1 Alpha 13</h3>
<ul>
<li>Implemented Subspace & Hyper-Booster resets</li>
<li>Balanced up to 1e100,000 Points in either path</li>
</ul><br>
<h3>Beta v1.1 Alpha 12</h3>
<ul>
<li>Balanced up to 1e20 Hindrance Spirit, 2e21 Quirks, and 1e72,000 Points</li>
@ -161,6 +166,8 @@
<span v-if="player.sb.unl">Shift+B: Super-Booster reset</span><br>
<span v-if="player.h.unl">H: Hindrance reset</span><br>
<span v-if="player.q.unl">Q: Quirk reset</span><br>
<span v-if="player.hb.unl">Ctrl+B: Hyper-Booster reset</span><br>
<span v-if="player.ss.unl">Shift+S: Subspace reset</span><br>
</div>
<div v-if="player.tab=='options'" class="col right">
<button class="back" onclick="showTab('tree')"></button><br><br><br><br><br>
@ -216,8 +223,10 @@
</table><table>
<tr>
<td v-if="player.h.unl||player.q.unl" class="left"><br><br><img class="remove" src="remove.png" onclick="resetRow(3)"></img></td>
<td id="hb" v-if="layerUnl('hb')"><button onclick="showTab('hb')" v-bind:tooltip="((player.sb.points.gte(tmp.layerReqs.hb)||player.hb.unl)&&layerUnl('hb')) ? (formatWhole(player.hb.points)+' hyper-boosters') : ('Reach '+formatWhole(tmp.layerReqs.hb)+' super-boosters to unlock')" v-bind:class="{ treeNode: true, hb: true, locked: (player.sb.points.lt(tmp.layerReqs.hb)&&!player.hb.unl), can: (player.sb.points.gte(tmp.layerReqs.hb)||player.hb.unl) }">HB</button></td>
<td id="h" v-if="layerUnl('h')"><button onclick="showTab('h')" v-bind:tooltip="((player.t.energy.gte(tmp.layerReqs.h)||player.h.unl)&&layerUnl('h')) ? (formatWhole(player.h.points)+' hindrance spirit') : ('Reach '+format(tmp.layerReqs.h)+' time energy to unlock')" v-bind:class="{ treeNode: true, h: true, locked: (player.t.energy.lt(tmp.layerReqs.h)&&!player.h.unl), can: (player.t.energy.gte(tmp.layerReqs.h)||player.h.unl) }">H</button></td>
<td id="q" v-if="layerUnl('q')"><button onclick="showTab('q')" v-bind:tooltip="((player.g.power.gte(tmp.layerReqs.q)||player.q.unl)&&layerUnl('q')) ? (formatWhole(player.q.points)+' quirks') : ('Reach '+format(tmp.layerReqs.q)+' generator power to unlock')" v-bind:class="{ treeNode: true, q: true, locked: (player.g.power.lt(tmp.layerReqs.q)&&!player.q.unl), can: (player.g.power.gte(tmp.layerReqs.q)||player.q.unl) }">Q</button></td>
<td id="ss" v-if="layerUnl('ss')"><button onclick="showTab('ss')" v-bind:tooltip="((player.s.points.gte(tmp.layerReqs.ss)||player.ss.unl)&&layerUnl('ss')) ? (formatWhole(player.ss.points)+' subspace energy') : ('Reach '+format(tmp.layerReqs.ss)+' space energy to unlock')" v-bind:class="{ treeNode: true, ss: true, locked: (player.s.points.lt(tmp.layerReqs.ss)&&!player.ss.unl), can: (player.s.points.gte(tmp.layerReqs.ss)||player.ss.unl) }">SS</button></td>
</tr>
</table>
<canvas id="treeCanvas" class="canvas"></canvas>
@ -298,6 +307,9 @@
</table><br><br>
<button v-bind:class="{ upgBig: true, can: player.q.points.gte(getQuirkLayerCost()), locked: player.q.points.lt(getQuirkLayerCost()), q: true }" onclick="buyQuirkLayer()">Increment your Quirk Layer<br>Cost: {{formatWhole(getQuirkLayerCost())}} Quirks<br>Layers: {{formatWhole(player.q.layers)}}</button>
</div>
<div v-if="layer=='ss'">
You have {{format(player.ss.subspace)}} Subspace, which provides you with {{formatWhole(tmp.ssEff1)}} extra Space, makes all Space Buildings {{format(tmp.ssEff2)}}x cheaper, and makes all Space Buildings {{format(tmp.ssEff3.sub(1).times(100))}}% stronger<br><br>
</div>
<br><br><br>
<button v-if="LAYER_TYPE[layer]=='normal'" v-bind:class="{ [layer]: true, reset: true, locked: tmp.layerAmt[layer].lt(tmp.layerReqs[layer]), can: tmp.layerAmt[layer].gte(tmp.layerReqs[layer]) }" v-on:click="doReset(layer)">+{{formatWhole(tmp.resetGain[layer])}} {{LAYER_RES[layer]}}<br>Next at {{ (LAYER_RES_CEIL.includes(layer) ? formatWhole(tmp.nextAt[layer]) : format(tmp.nextAt[layer])) }} {{ LAYER_AMT_NAMES[layer] }}</button>
<button v-if="LAYER_TYPE[layer]=='static'" v-bind:class="{ [layer]: true, reset: true, locked: tmp.layerAmt[layer].lt(tmp.nextAt[layer]), can: tmp.layerAmt[layer].gte(tmp.nextAt[layer]) }" v-on:click="doReset(layer)">+{{formatWhole(tmp.resetGain[layer])}} {{LAYER_RES[layer]}}<br>Req: {{(LAYER_RES_CEIL.includes(layer) ? formatWhole(tmp.nextAt[layer]) : format(tmp.nextAt[layer]))}} {{ LAYER_AMT_NAMES[layer] }}</button>

View file

@ -36,6 +36,14 @@ function drawTree() {
if (layerUnl('s')) drawTreeBranch("g", "s")
if (layerUnl('h')) drawTreeBranch("t", "h")
if (layerUnl('q')) drawTreeBranch("e", "q")
if (layerUnl('hb')) {
drawTreeBranch("sb", "hb")
drawTreeBranch("t", "hb")
}
if (layerUnl('ss')) {
drawTreeBranch("e", "ss")
drawTreeBranch("s", "ss")
}
needCanvasUpdate = false;
}

View file

@ -97,10 +97,25 @@ function getStartPlayer() {
time: new Decimal(0),
upgrades: [],
},
hb: {
unl: false,
order: 0,
points: new Decimal(0),
best: new Decimal(0),
upgrades: [],
},
ss: {
unl: false,
order: 0,
points: new Decimal(0),
best: new Decimal(0),
subspace: new Decimal(0),
upgrades: [],
},
}
}
const LAYERS = ["p", "b", "g", "e", "t", "s", "sb", "h", "q"]
const LAYERS = ["p", "b", "g", "e", "t", "s", "sb", "h", "q", "hb", "ss"]
const LAYER_REQS = {
p: new Decimal(10),
@ -112,6 +127,8 @@ const LAYER_REQS = {
sb: new Decimal(180),
h: new Decimal(1e220),
q: new Decimal("1e512"),
hb: new Decimal(12),
ss: new Decimal(36),
}
const LAYER_RES = {
@ -124,9 +141,11 @@ const LAYER_RES = {
sb: "super-boosters",
h: "hindrance spirit",
q: "quirks",
hb: "hyper-boosters",
ss: "subspace energy",
}
const LAYER_RES_CEIL = ["sb"]
const LAYER_RES_CEIL = ["sb", "hb", "ss"]
const LAYER_TYPE = {
p: "normal",
@ -138,6 +157,8 @@ const LAYER_TYPE = {
sb: "static",
h: "normal",
q: "normal",
hb: "static",
ss: "static",
}
const LAYER_EXP = {
@ -150,6 +171,8 @@ const LAYER_EXP = {
sb: new Decimal(1.25),
h: new Decimal(0.015),
q: new Decimal(0.0075),
hb: new Decimal(1.1),
ss: new Decimal(1.1),
}
const LAYER_BASE = {
@ -158,6 +181,8 @@ const LAYER_BASE = {
t: new Decimal(1e15),
s: new Decimal(1e15),
sb: new Decimal(1.05),
hb: new Decimal(1.05),
ss: new Decimal(1.15),
}
const LAYER_ROW = {
@ -170,6 +195,8 @@ const LAYER_ROW = {
sb: 2,
h: 3,
q: 3,
hb: 3,
ss: 3,
future_layer: 4,
}
@ -177,7 +204,7 @@ const ROW_LAYERS = [
["p"],
["b","g"],
["e","t","s","sb"],
["h","q"],
["h","q","hb","ss"],
["future_layer"],
]
@ -197,6 +224,8 @@ const LAYER_EFFS = {
if (ret.gte(100)) ret = ret.log10().times(50).min(ret);
return ret;
},
hb: function() { return Decimal.pow(1.6, player.hb.points) },
ss: function() { return player.ss.points.pow(2.5) },
}
const LAYER_UPGS = {
@ -796,6 +825,14 @@ const LAYER_UPGS = {
effDisp: function(x) { return format(x)+"x" },
},
},
hb: {
rows: 0,
cols: 0,
},
ss: {
rows: 0,
cols: 0,
},
}
const TAB_REQS = {
@ -813,6 +850,8 @@ const TAB_REQS = {
sb: function() { return (player.sb.unl||player.b.points.gte(tmp.layerReqs.sb))&&layerUnl('sb') },
h: function() { return (player.h.unl||player.t.energy.gte(tmp.layerReqs.h))&&layerUnl('h') },
q: function() { return (player.q.unl||player.g.power.gte(tmp.layerReqs.q))&&layerUnl('q') },
hb: function() { return (player.hb.unl||player.sb.points.gte(tmp.layerReqs.hb))&&layerUnl('hb') },
ss: function() { return (player.ss.unl||player.s.points.gte(tmp.layerReqs.ss))&&layerUnl('ss') },
}
const LAYER_AMT_NAMES = {
@ -825,6 +864,8 @@ const LAYER_AMT_NAMES = {
sb: "boosters",
h: "time energy",
q: "generator power",
hb: "super-boosters",
ss: "space energy",
}
function getLayerAmt(layer) {
@ -839,6 +880,12 @@ function getLayerAmt(layer) {
case "q":
return player.g.power;
break;
case "hb":
return player.sb.points;
break;
case "ss":
return player.s.points;
break;
}
return amt
}
@ -862,6 +909,12 @@ function getLayerEffDesc(layer) {
case "h":
return "which are providing "+format(eff)+" free extra Time Capsules (boosted by your points)"
break;
case "hb":
return "which are multiplying the Super-Booster effect base by "+format(eff)
break;
case "ss":
return "which are generating "+format(eff)+" Subspace/sec"
break;
}
}
@ -952,6 +1005,8 @@ function checkForVars() {
if (player.h.time === undefined) player.h.time = 0
if (player.q === undefined) player.q = getStartPlayer().q
if (player.msDisplay === undefined) player.msDisplay = "always"
if (player.hb === undefined) player.hb = getStartPlayer().hb
if (player.ss === undefined) player.ss = getStartPlayer().ss
}
function convertToDecimal() {
@ -983,6 +1038,11 @@ function convertToDecimal() {
player.q.layers = new Decimal(player.q.layers)
player.q.energy = new Decimal(player.q.energy)
player.q.time = new Decimal(player.q.time)
player.hb.points = new Decimal(player.hb.points)
player.hb.best = new Decimal(player.hb.best)
player.ss.points = new Decimal(player.ss.points)
player.ss.best = new Decimal(player.ss.best)
player.ss.subspace = new Decimal(player.ss.subspace)
}
function toggleOpt(name) {
@ -1067,6 +1127,12 @@ function getLayerReq(layer) {
case "s":
req = req.times(Decimal.pow("1e200", Decimal.pow(player.s.order, 2)))
break;
case "hb":
if (player.hb.order>0) req = new Decimal(1/0)
break;
case "ss":
if (player.ss.order>0) req = new Decimal(1/0)
break;
}
return req
}
@ -1188,6 +1254,12 @@ function layerUnl(layer) {
case "q":
return player.e.unl&&player.sb.unl
break;
case "hb":
return player.sb.unl&&player.h.unl&&player.q.unl
break;
case "ss":
return player.s.unl&&player.h.unl&&player.q.unl
break;
}
}
@ -1274,6 +1346,8 @@ function rowReset(row, layer) {
case 4:
player.h = start.h
player.q = start.q
player.hb = start.hb
player.ss = start.ss
break;
}
}
@ -1536,6 +1610,7 @@ function getSpace() {
let baseSpace = player.s.best.pow(1.1).times(3).floor()
if (player.s.upgrades.includes(13)&&!(tmp.hcActive?tmp.hcActive[12]:true)) baseSpace = baseSpace.plus(2);
if (player.s.upgrades.includes(24)&&!(tmp.hcActive?tmp.hcActive[12]:true)) baseSpace = baseSpace.plus(3);
if (player.ss.unl) baseSpace = baseSpace.plus(tmp.ssEff1)
return baseSpace.sub(player.s.spent).max(0)
}
@ -1545,11 +1620,17 @@ function getSpaceBuildingCostMod() {
return mod;
}
function getSpaceBuildingCostMult() {
let mult = new Decimal(1)
if (player.ss.unl) mult = mult.div(tmp.ssEff2)
return mult
}
function getSpaceBuildingCost(x) {
let inputVal = new Decimal([1e3,1e10,1e25,1e48,1e100][x-1])
let bought = player.s.buildings[x]
if (bought.gte(100)) bought = bought.pow(2).div(100)
let cost = Decimal.pow(inputVal, bought.times(getSpaceBuildingCostMod()).pow(1.35)).times(inputVal).times((bought.gt(0)||x>1)?1:0)
let cost = Decimal.pow(inputVal, bought.times(getSpaceBuildingCostMod()).pow(1.35)).times(inputVal).times((bought.gt(0)||x>1)?1:0).times(getSpaceBuildingCostMult())
return cost
}
@ -1562,6 +1643,7 @@ function getSpaceBuildingPow() {
if (player.s.upgrades.includes(22)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.s[22].currently())
if (player.s.upgrades.includes(23)&&!(tmp.hcActive?tmp.hcActive[12]:true)) pow = pow.times(LAYER_UPGS.s[23].currently())
if (player.q.upgrades.includes(41)) pow = pow.times(1.4)
if (player.ss.unl) pow = pow.times(tmp.ssEff3)
return pow
}
@ -1673,6 +1755,7 @@ function addToSBBase() {
if (player.h.challs.includes(22)) toAdd = toAdd.plus(0.25)
if (player.h.challs.includes(41)) toAdd = toAdd.plus(0.25)
if (player.sb.upgrades.includes(22)) toAdd = toAdd.plus(LAYER_UPGS.sb[22].currently())
if (player.hb.unl) toAdd = toAdd.times(tmp.layerEffs.hb)
return toAdd
}
@ -1818,6 +1901,24 @@ function milestoneShown(complete, auto=false) {
return false;
}
function getSubspaceEff1() {
if (!player.ss.unl) return new Decimal(0)
let eff = player.ss.subspace.times(player.ss.points).plus(1).log10().times(100)
return eff.floor();
}
function getSubspaceEff2() {
if (!player.ss.unl) return new Decimal(1)
let eff = player.ss.subspace.plus(1).pow(750)
return eff;
}
function getSubspaceEff3() {
if (!player.ss.unl) return new Decimal(1)
let eff = player.ss.subspace.plus(1).log10().plus(1).log10().div(2.5).plus(1)
return eff;
}
function gameLoop(diff) {
if (isNaN(diff.toNumber())) diff = new Decimal(0);
player.h.time += diff.toNumber()
@ -1840,6 +1941,7 @@ function gameLoop(diff) {
if (exp.gte(0)) player.q.energy = player.q.energy.plus(player.q.time.pow(exp).times(mult).times(diff)).max(0)
}
if (player.q.best.gte(15)) player.e.points = player.e.points.plus(tmp.resetGain.e.times(diff)).max(0)
if (player.ss.unl) player.ss.subspace = player.ss.subspace.plus(tmp.layerEffs.ss.times(diff)).max(0)
if (player.b.auto&&player.t.best.gte(5)) doReset("b")
if (player.g.auto&&player.s.best.gte(5)) doReset("g")
@ -1881,12 +1983,19 @@ var interval = setInterval(function() {
document.onkeydown = function(e) {
if (player===undefined) return;
let shiftDown = e.shiftKey
let ctrlDown = e.ctrlKey
let key = e.key
if (!LAYERS.includes(key)) {
if ((!LAYERS.includes(key))||ctrlDown||shiftDown) {
switch(key) {
case "b":
if (ctrlDown && player.hb.unl) doReset("hb")
break;
case "B":
if (player.sb.unl) doReset("sb")
break;
case "S":
if (player.ss.unl) doReset("ss")
break;
}
} else if (player[key].unl) doReset(key)
}

View file

@ -43,4 +43,8 @@ function updateTemp() {
tmp.hcActive[id] = HCActive(id)
}
}
tmp.ssEff1 = getSubspaceEff1()
tmp.ssEff2 = getSubspaceEff2()
tmp.ssEff3 = getSubspaceEff3()
}

View file

@ -215,6 +215,26 @@ h1, h2 {
text-shadow: 0px 0px 10px #ff2bf2;
}
.hb {
background-color: #513d94;
color: black;
}
.hb_txt {
color: #513d94;
text-shadow: 0px 0px 10px #513d94;
}
.ss {
background-color: white;
color: black;
}
.ss_txt {
color: white;
text-shadow: 0px 0px 10px white;
}
#optionWheel {
position: absolute;
top: 0px;