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Another Patch

This commit is contained in:
Aarex Tiaokhiao 2020-09-12 10:51:34 -04:00
parent 5f991dd413
commit c1698341a5

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@ -2310,8 +2310,8 @@ function rowReset(row, layer) {
case 1:
var keepUpgrades = 0
if (player.h.best.gte(1) || player.q.best.gte(1)) keepUpgrades = 1
else if (LAYER_ROW[layer] == 3 && player[layer].best.gte(layer == "e" ? 10 : 3)) keepUpgrades = 1
else if (LAYER_ROW[layer] == 2 && player[layer].best.gte(8)) keepUpgrades = 1
else if (LAYER_ROW[layer] == 2 && player[layer].best.gte(layer == "e" ? 10 : 3)) keepUpgrades = 1
else if (LAYER_ROW[layer] == 1 && player[layer].best.gte(8)) keepUpgrades = 1
player.points = new Decimal(10)
player.p.points = new Decimal(0)
@ -2321,7 +2321,7 @@ function rowReset(row, layer) {
case 2:
var keepMilestones = 0
if (player.h.best.gte(2) || player.q.best.gte(2)) keepMilestones = 1
else if (LAYER_ROW[layer] == 3 && player.sb.best.gte(layer == "sb" ? 4 : 2)) keepMilestones = 1
else if (LAYER_ROW[layer] == 2 && player.sb.best.gte(layer == "sb" ? 4 : 2)) keepMilestones = 1
var keepUpgrades = 0
if (player.sp.total.gte(1)) keepUpgrades = 1