1
0
Fork 0
mirror of https://github.com/Acamaeda/The-Modding-Tree.git synced 2024-11-28 02:51:55 +00:00

Jacorb's patch is here

This commit is contained in:
Aarex Tiaokhiao 2020-09-09 14:11:57 -04:00
commit e443b4335d
2 changed files with 7 additions and 9 deletions

View file

@ -15,12 +15,6 @@
<div class="vl"></div>
<div v-if="player.tab=='changelog'" class="col right">
<button class="back" onclick="showTab('tree')"></button><br><br>
<h3>v1.0 Beta 2.1</h3>
<ul>
<li>Changed the formula of Super-Prestige Upgrade 7</li>
<li>Nerfed Super-Prestige Upgrade 8</li>
<li>Balanced up to 1e29,000,000 Points and 5,000 Super-Prestige Points</li>
</ul><br>
<h3>v1.0 Beta 2</h3>
<ul>
<li>Fixed a bug involving the fourth Spell</li>

View file

@ -1396,14 +1396,18 @@ const LAYER_UPGS = {
desc: "Spells are stronger based on your Total Super-Prestige Points.",
cost: new Decimal(30),
unl: function() { return player.sp.upgrades.includes(13)||player.sp.upgrades.includes(22) },
currently: function() { return player.sp.total.plus(1).log10().div(2).plus(1).log10().plus(1) },
currently: function() {
let sp = player.sp.total
if (sp.gte(250)) sp = sp.log10().times(250/Math.log10(250)).min(sp)
return sp.plus(1).log10().div(5).plus(1)
},
effDisp: function(x) { return format(x.sub(1).times(100))+"% stronger" },
},
24: {
desc: "Super-Prestige Points boost Super-Prestige Point gain.",
cost: new Decimal(100),
cost: new Decimal(40),
unl: function() { return player.sp.upgrades.includes(14)||player.sp.upgrades.includes(23) },
currently: function() { return player.sp.points.div(10).plus(1).sqrt() },
currently: function() { return player.sp.points.plus(1).sqrt() },
effDisp: function(x) { return format(x)+"x" },
},
},